506 issues found

0

Votes
Active
https://discussions.reallusion.com/t/iclone-crashes-when-export-toon-seagull/14372...More
  •  0
  •  11
Bug
Submitted by toystorylab

0

Votes
Active
1) [Animation] - [Create Script] - [AccuLips]
2) Open Audio file (20250619.wav)
3) Genarate Text -> Apply...More
  •  0
  •  4
Bug
Submitted by とんびあぶらげ

0

Votes
Assigned
1) I loaded a .wav audio file (2.4MB) for lipsync.
2) I successfully edited the timeline(s) (Viseme) for these 2 characters, from start until frame 800?
3) iClone start crushing almost every time when I try to edit the timeline (Viseme) ... when I click my LMB button on the timeline, iClone...More
  •  3
  •  17
Bug
Submitted by とんびあぶらげ

0

Votes
Not Reproducible
I have not tested 10000ths of different objects, though i would like to report if you apply a popvideo to a chars eye cornea (STD-Cornea_R or L Base Color) ..... iclone crashes without warning. ALSO DOES CC453. Applying avi or doest not crash iclone. Cubes or spheres do not crash when using...More
  •  1
  •  22
Bug
Submitted by K_Digital

0

Votes
Not Reproducible
Applying an animation or pose to a character in iClone 8 causes a LONG "Updating Scene..." overlay to appear that temporarily blocks use of the application.
This lengthy pause did not occur in iClone 7 and is a severe downgrade in iClone 8 to have to wait 10-20 seconds every time you apply...More
  •  2
  •  25
Submitted by Zinnzade

0

Votes
Active
Hey guys, I need help.
My PC bluescreened in the middle of me while hand-keying an animation. The project now fails to open.
I usually make 2 instances of the project as backup, but for some reason, I forgot today....More
  •  0
  •  60
Submitted by debela_macka

1

Votes
Assigned
iClone crashes when importing FBX files. When I import OBJ files, there is no problem! The problem is only with FBX!...More
  •  7
  •  107
Bug
Submitted by nikofilm

0

Votes
Active
I'm having a problem updating plugins in Reallusion Hub!...More
  •  0
  •  32
Bug
Submitted by nikofilm

0

Votes
Active
I am exporting animations for a game engine (Unity), where the root is matched to the hips over the whole animation. I've read the tutorials and in "advanced fbx settings" I check Reset Motion Root" and export. Checking the resulting fbx, the root motion is not reset. It is keyed on every frame...More
  •  0
  •  35
Submitted by MakeStuff999
1 23456789 ... 51