124 issues found

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- extract the run_fwd.rlMotion file from the attached run_fwd.zip
- add the run_fwd.rlMotion to your timeline with a CC4 base plus character selected
- left click on the run_fwd animation clip in the timeline so it is highlighted completely...More
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Submitted by vtoddw

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Can't bring any animation into Iclone. Even file created with iclone.
It crashes immediately.
Thanks...More
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Submitted by larryjbiz

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Today I was attempting to export and send an animation (.fbx) file to be imported into Unity, but a teammate of mine showed me that the range of frames I flagged in the timeline had also exported the lip sync from the very next animation, though the lip sync was not included in the flagged...More
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Submitted by sstachiw

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Works with various AI Plugins
*For realistic voice overs that can change sound, ambience,
*Visual Director/Emulator: Uses Visuals, Descriptions, Content Tags, scale, rotation, position to assist and or direct AI...More

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I tried to use Accuface on iclone 8.4 it not working anymore how can I fix it...More
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Submitted by j.jadet

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Hello,
Windows 7 Pro 64 /32GB Ram, not tested on Win10
- New Project...More
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Submitted by K_Digital

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We need the option to batch export all motion clips for a selected character as individual .fbx files to make iclone viable in a video game pipeline. Currently each clip has to be selected, the animation range is then set to the clip, and then you can export it. It's a pretty painless process...More
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Submitted by dathedix

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it would be great if provide an Bridge to Cascadeur for iClone ...
https://cascadeur.com/
iClone >> Cascadeur >> iClone...More
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Submitted by davood.kharmanzar

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Greetings, I wanted to tell you that I really like the Iclone software and character creator, they are incredible. I wanted to make some suggestions for future versions of iclone and character creator.
In my case I work cleaning mocap animations and I would like it to be more versatile in...More
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Submitted by chacon.oscar2003

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Think fast, video AI based on keywords is just around the corner. If people can, they will - drop manual animation and native rendering for a complete solution at a fraction of the cost. This is perfectly fine, no worries of the possibility of users ditching ic8 or cc4 in the future, because...More
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