My usual workflow is to create characters in CC4, then import them into iClone for animation. (Later to be exported to UE). On two different characters, AccuPose does not work after their imported. When I try to apply a pose, nothing happens. So far, this has only happened on two characters...More
Since updating to the latest version, AccuPose is no longer working. When I select one of the core poses and either double click it or click on "Apply Pose" it generates a key frame in the timeline, but the character does not adopt the pose....More
There should be a button that when clicked will apply current accupose settings to every single keyframe selected. This would be extremely useful for MOCAP animations. I could import my MOCAP, convert it to keyframes by right clicking the motion clip in the timeline using the "Sample Motion...More
I see the trend of offering some features and content under a subscription model, and it makes me a bit concerned that in the future that will be the only thing offered. I'm guessing a lot of customers share this same concern. We have seen it again and again in the industry. I want Reallusion...More
Hi there, I recently discovered that if you move the character decently far away from the origin, any time you move an animation handle in Edit Motion Layer or Accupose it'll cause the characters, what I assume to be root to shift...every single time you make any sort of an adjustment or change...More
I do a lot of work offline I went online and installed the accupose plugin, but the moment I go offline or log out of my account in iclone, the Iclone watermark appears on screen, obscuring the character This is another example of an ongoing issue which I have raised previously, dispite assurances...More
Not a veteran user here, bear with me. The Copy State / Paste State functionality of AccuPose, allows to reuse poses generated in the timeline. However, I don't find a way to recognize previous poses in the timeline, at first glance. It would be really nice to have the capability of marking...More