1120 issues found

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I’ve been working in the Iclone RTX beta2 0806 with a large project (11.5 GB) for the last few months using an RTX 2070 Super with no problems ( except long render times) I installed the 4070 Ti Super yesterday and have been struggling to open this project. The View port was high contrast black...More
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Bug
Submitted by Heb Gnawd

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Hi,
When I try to use Accuface 2 with a pre-recorded video, the expression timeline is shorter than the viseme timeline. The result is not syncing.
Also, when I use Accuface 2 directly with my camera, I have to use 16 fps for the final result to be in sync....More
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Submitted by argus1000

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The iclone livelink "all-in-one" plugin for unreal that is built for unreal 5.6 does not work with UGS (Unreal Game Sync)? We bought the license, and it worked before we swapped to UGS. But the 5.6 version of plugin doesn't work if the game project uses UGS (Unreal Game Sync) and you can't...More
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Submitted by oyvind_020330

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Hotkeys are used to show windows.
For example, pressing F3 displays the timeline.
Pressing F3 again hides the timeline....More
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Submitted by toshitaro

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I have encountered a serious and reproducible issue in iClone 8.73. When a character is positioned far away from the world origin, manipulating the character's pose causes the CC.Base.Hip bone to move unintentionally along the X-axis.
The issue becomes significantly worse as the character...More
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Submitted by huseyin.cebe1384

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Open screen, where you can select between 3D and something else (can't read, screen cutoff), goes onto my 2nd monitor and there is no way for me to move it. I just click on 3D....More
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Bug
Submitted by maxotics

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It seems the files do get submitted because it tells me it's working at 25% after the words "submitting" then switches to failed submission.. so to me that sounds like a Reallusion server or processing issue because it complains that I don't have internet even though it shows I'm logged in...More
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Submitted by Ascensi

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Editing the pose of a CC5 character inside of CC5 (e.g. moving the arm) takes less than 0.5 seconds to update.
Using the same character in iClone and making a single adjustment / adding a keyframe to the pose takes around 1.5 seconds.
In slightly more complex scenes even adding a single keyframe...More
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Submitted by mich.greening

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Hi.
When I play the animation for my character in iclone or CC the playback destroys the geometry.
The problem is gone when I enable the subdivisions....More
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Bug
Submitted by gkostopoulos

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When you import various external animations to your iavatars (which essentially retargets outside fbx files to iclone rig), some of them get the pelvis movement completely wrong. See example in curve editor of the Z position (IK mode). Correct import would look like a smooth wave, but for some...More
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Submitted by oyvind_020330
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