When the morph is baked and consists of multiple child morphs, they would not follow the main Body/Tongue morphs if you copy/paste or move morph keys on a timeline as well as when you set Transition Presets. It's like child keys no longer sync with main keys and the worst part is, that after...More
Hi, I’ve found an issue with morph animations on props/objects. When animating a morph from 0 to 100, the actual transformation doesn’t start at frame 0 as expected — it only begins around frame 88, even though the morph key is set at frame 0 and the target key (100%) is at frame 100....More
Give more focus on improving your two wonderful tools Character Creator and iClone. Try to refine it more like 1. include "move body" like similar action from accupose to Edit Motion Layer (90% work is done in this tool). 2. clickable switching to characters while in modify mode for all its...More
Regarding the issue I mentioned earlier about being unable to launch the Morph Creator on characters with a SubD level of 1 or higher (see ticket here: https://www.reallusion.com/FeedBackTracker/Issue/Failed-to-launch-Morph-Creator-because-of-higher-SubD-levels), I thought it could be really...More
Because I have not seen any other problems like this on the feedback tracker, I assumed the problem was something in my system. I wiped my hard drive and reinstalled only CC and Iclone. However, the problem persisted and not just in all my iclone projects but in the iclone projects from Reallusion...More
hello, in previous version, I had no problem with import morph creator,. I use blender to change the shape, then import it again to morph creator, same vertex, same mesh, everything work...More
I create a lot of Custom morphs for my non-standard characters because they are either not available in the standard CC morphs or the CC morphs do not work on the figure I have created and other than loading them in alphabetical order, there is no way to really search for a specific morph within...More