31 issues found

0

Votes
Closed
Hello,
I am currently trying the Live link plugin for UE4. once i put the plugin files into my projects folder(or the engines plugin folder) and open up my project, everything runs fine. but when i try to compile my code (it is a c++ project) it tells me that it cant find RLLiveLink module...More
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Submitted by tobi.cornreborn

0

Votes
Active
Hello
1st issue::: Clothing from CC on CC model - not conforming to the model in Unreal (import) / and cloth painting in unreal doesnt work as a possible fix
CC auto setup seems only apply to cc directly to unreal without an option to do auto setup for cc models that have been animated in...More
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  •  1338
Submitted by robmbaker

0

Votes
Not a Bug
I tried to send a character from Iclone to Unreal. In my first attempt, I got many errors and nothing happed but an endless series of UE crashes. Then I created a new Unreal project. In my second attempt, Iclone simply crashed and nothing was sent to UE. In my third attempt, the transfer seemed...More
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Submitted by Mikay²

0

Votes
Released
Hello,
I have installed the Auto setup for livelink but there are no buttons to set another shader. (see the picture as an example)
I am not quite sure whats happening there. My Engine version is 4.22 and i added the corresponding plugin version to the project....More
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  •  896
Submitted by tobi.cornreborn

0

Votes
Closed
Today I noticed all my apps except 3dx7 are no longer initializing.
Today's updates:
-NVIDA Game Driver Ready...More
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  •  697
Submitted by LucianoAraujo

1

Votes
Assigned
Step to reproduce:
1. Create scene with a character
2. Add camera and attach camera to the character...More
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  •  613
Submitted by alexis.kyaw

1

Votes
Active
Dear Development and Marketing Team,
Could you please make iClone a more professional and competitive tool. Almost all tools that are free like
unity,unreal and blender far exceed the capabilities of it. Meaning the unity built in animation tools can do the same and far more than iClone and...More

0

Votes
Assigned
I have a custom character that I rigged in Blender then setup in 3DXchange. The character animates just fine in iClone, but when transferred to UE4 using LiveLink only the face animates and the body does not.
I have gone through this extensively with support in ticket # 166130...More
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  •  586
Submitted by ashleigh_222066

0

Votes
Not a Bug
I & others spend so much time writing feedback about bugs ways to increase productivity etc I really wish DA points are automatically given to those that are confirmed issues/assigned -until resolved.
I often wait and wait for months not being able to upload new products or create videos/scenes...More

0

Votes
Active
Perhaps a simple checkbox in the material area "Enable Looping" would assign the textures to a different timeline system whereby each texture slot can have its own adjustable timing.. Once looping has been enabled and the character or object exported as FBX/Obj /Unity/UDK the texture channels...More
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