58 issues found

0

Votes
Assigned
If I select a Particle in Smart Gallery for display in Content Manager, I expect it to be shown under Set Template / Particle. Instead it is incorrectly shown under Avatar Template.
Steps to reproduce:
1. Select a Particle in Smart Gallery....More
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Submitted by animagic

0

Votes
Not a Bug
I've tried with all qualities, medium/high, it is still on the same situation.
Through all night, I didn't find the way, please, it is very urgent, I must finalize my work.
Although you have sent me instruction this morning, I dont have success....More
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Submitted by valterbrito

0

Votes
Not a Bug
I have closed the eyes of the avatars and props itens in the Scene menu and renderized the plants.
Then I have closed the plants itens in the Scene menu and renderized the props and the avatars.
When I finished, the avatars appeared without right textures collors in the skin and eyes and hair...More
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Submitted by valterbrito

0

Votes
Released
After applying the Hotfix, I could install the new Hair content in the Smart Gallery.
However when I'm trying to access the same content in the Content Manager, iClone hangs. The same applies to CC (FT #7745).
My suspicion is that the SG database is corrupted. I have attached the log file...More
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Submitted by animagic

0

Votes
Fix In Review
After downloading free plugin , nothing happens when I click on Beard icons. I get thrown into the Smart Gallery tab every time. Do you guys test this before making it available for use???...More
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Submitted by Corvega

0

Votes
Active
We have inquired about merging our team members' account into a workgroup account, but the issue is after merging, our main workgroup username and password will have to be given out to all members, so they can freely access and install the materials we have purchased, also we can share and...More
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Submitted by mtong

0

Votes
Active
I have a future movie concept that I'm working on in regards to a Wedding Movie, and I tried using these older packs that I have, but they are WAY too outdated in movements and visuals, for me to even be able to use for current industry standards.
With that being said, do you think you all...More
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Submitted by LogicalWarrior

1

Votes
Active
• Work with DAZ Productions to develop a more seamless, FBX-less, native DAZ file importer; should work with characters, props, clothing, and even entire scenes in the .DUF or .DSA or .DSE file format. And should work with Character Creator and iClone especially, without the need for 3DXChange...More

0

Votes
Active
hi...want to know Unreal Engine environment are supported iclone 7or not....More
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Submitted by gerthao29

0

Votes
Closed
27/11/20 Checkout: DA points purchase failed, no Paypal choice...More
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Submitted by vernonM