17 issues found

0

Votes
Assigned
When I add PopcornFX particles to an iClone scene and scrub through the timeline, iClone crashes and disappears after about 600 frames....More
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Submitted by jasonjbrown

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Votes
Active
Dear Team Reallusion,
Just inquiring as to by when will PopcornFX become Event Driven. Most Present Day Particle Effects are Event Driven. I am sure PopcornFX will soon get the update ? Any development timeline update ?
Thanks and Regards...More
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Submitted by uvz

1

Votes
Active
My issue is this, since the release of 7.41 iClone 7 drags when you play an animation regardless of how big or small the animation. Currently I have a character static in a pose but wind is applied to the scene. In that scene I have a building from one of the kits, some barrels and some...More
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Submitted by SagaStudios

1

Votes
Active
Variable velocity thrue life is a major feature for particle. You can add this non exhaustive list for variable velocity in the mesh , ribbon and texture super tools , setting keyframable of course :
1- ''Velocity thrue life particle'' which would break down into 2 sliders ranging from 0 to...More
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Submitted by mtakerkart

1

Votes
Assigned
When using Super Distortion, if you set it to Vertical, it follows the camera.
Here's an explanation someone on the forum used to define each:
*Vertical* is a billboard rotated by Z (always facing you while you are standing so to speak)...More
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Submitted by darkrepast

0

Votes
Not a bug
Hello I purchased the popcorn FX and for some reason I keep getting a watermark on the super tools anyway I can fix this :)
Thanks...More
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Submitted by jackimn_2008

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Votes
Active
Why popcornfx's content doesnt work in iray?
Do i have to change something in the settings? isn't supported yet?...More
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Submitted by ahingel

0

Votes
Solved
I have attached a project file with just the PopcornFX Blast effect and with camera switching enabled. This is a stripped-down version of a project I'm working on.
The first camera (Camera(0)) shows the Blast effect. The second camera (Camera(1)) looks in a direction away from the effect,...More
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Submitted by animagic

0

Votes
Released
I cannot explain this better. See the video to understand.
https://youtu.be/XKVUJmRU9G8
Note: Before the update (not sure whether iClone of Popcorn FX update), those 2 emitters coexist and successfully emit their own mesh....More
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Submitted by 4u2ges

0

Votes
Assigned
If I load an unaltered pkfx into Iclone it works fine. If I save that file in the latest editor, or create a new one it will not load into Iclone....More
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Submitted by ebarila
1 2