7 issues found

0

Votes
Assigned
Problem:
When Auto Setup for Unity is loaded in a Unity project, it replaces all existing scripting defines with a single 'AutoSetupForUnity' define, breaking any parts of the project depending on those defines.
Expected behaviour:...More
  •  2
  •  131
Submitted by tsds

0

Votes
Active
• Work with DAZ Productions to develop a more seamless, FBX-less, native DAZ file importer; should work with characters, props, clothing, and even entire scenes in the .DUF or .DSA or .DSE file format. And should work with Character Creator and iClone especially, without the need for 3DXChange...More

0

Votes
Not a Bug
I & others spend so much time writing feedback about bugs ways to increase productivity etc I really wish DA points are automatically given to those that are confirmed issues/assigned -until resolved.
I often wait and wait for months not being able to upload new products or create videos/scenes...More

0

Votes
Not a Bug
Conditions:
- Unity 2019.3.10f1
- Auto Setup for Unity v1.02...More
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  •  247
Submitted by bartartanim

0

Votes
Active
Perhaps a simple checkbox in the material area "Enable Looping" would assign the textures to a different timeline system whereby each texture slot can have its own adjustable timing.. Once looping has been enabled and the character or object exported as FBX/Obj /Unity/UDK the texture channels...More

1

Votes
Active
Dear Development and Marketing Team,
Could you please make iClone a more professional and competitive tool. Almost all tools that are free like
unity,unreal and blender far exceed the capabilities of it. Meaning the unity built in animation tools can do the same and far more than iClone and...More

0

Votes
Released
Hello,
I have installed the Auto setup for livelink but there are no buttons to set another shader. (see the picture as an example)
I am not quite sure whats happening there. My Engine version is 4.22 and i added the corresponding plugin version to the project....More
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  •  665
Submitted by tobi.cornreborn
1