Hello, I'm still learning IC7 but you guys are making it harder for everyone because we now have to scroll all the way down below the IC8 videos. It disrupts the flow of learning; we already have to deal with youtube hosted videos :( youtube hosted videos suck ass because kill the learning...More
Rather than the generic message, "Can't load file," please have iClone 7 recognize iC8 and say, "iClone 8 files are not backwards compatible with iClone 7"...More
This is really bad to find out that I've been working so hard to build my cartoon only to be dismayed my the lack of integrations you have available. This hurts so bad to find out that the programs you use can't be used on Mac OS systems. How is it that you can download Cartoon Animator 4 on...More
I'm so tired of having to weasel around a new object that I have added a scene just to get it to my current location. It would be nice if I can position a camera (even better a preview camera) and select any object then click "move here"... the function would relocate the selected object either...More
An issue of animating with EditMotionLayer’s IK. To use IK for hand made animation it is necessary to use the Hip (Move and Rotate) to get the character moving in the world, while keeping one of the feet pinned in position. This implies that the character looses touch with his Root. And that...More
Dear support team ... it would be great if add Physics Transfer feature to the Live Link to transfer physics attributes of hair and cloth to UE against of using Auto Setup ... its better to us cuz we can compiling the live link to newer versions of UE due to the having full source code :...More
would be amazing if you could also support .glb format on iclone its very convenient exporting it that way from blender cause it also keeps the bones and shape keys animation...More
Hello reallusion, as iclone 8 will be rolling out very soon... Please, do not forget about iclone character body physics and also clothing, hair physics as well. Those iclone and former CC character body looks too stiff when doing animation. This is the sample I got from one channel showcasing...More