Votes
2
Product:
iClone 7
Version:
7.81
Status:
Assigned
Issue 7271
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000000
1. Load Fully functional iCar Caddy.iproject or any character or prop in iClone
2. Click transfer and then wait, errors and errros will be popping in command line
3. Later i get the above exception as mentioned in summary.

UE4Editor_RLLiveLink!FRLLiveLinkModule::ShutdownModule() [D:\UE_Release\4.25\RLLiveLink\HostProject\Plugins\RLLiveLink\Source\RLLiveLink\Private\RLLiveLink.cpp:137]
UE4Editor_Core!FModuleManager::UnloadModulesAtShutdown() [D:\Build\++UE4+Licensee\Sync\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp:712]
UE4Editor_Cmd!FEngineLoop::Exit() [D:\Build\++UE4+Licensee\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:4252]
UE4Editor_Cmd!GuardedMain() [D:\Build\++UE4+Licensee\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:182]
UE4Editor_Cmd!GuardedMainWrapper() [D:\Build\++UE4+Licensee\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:137]
UE4Editor_Cmd!WinMain() [D:\Build\++UE4+Licensee\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:268]
UE4Editor_Cmd!__scrt_common_main_seh() [d:\agent\_work\5\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll


Please not do not suggest to install or update anything, everything is upto the latest version so far with Reallusion hub.

I also see some blueprint error in Unreal for Live Link, which is using some old / deprecated functions, have attached the image.
OS: Windows 10
Attachment:
  • LiveLinkIssue.png
  •  1
  •  1476
Submitted byutiba.ajeet
1
COMMENTS (1)
animagic
Maybe explain that this is with LiveLink because that isn't clear right away. It would be good to add things like that in your title.
1