23 issues found

0

Votes
Assigned
When you only change rotation with: .SetData("Rotation/RotationX"...
Even if you press the play button and try hide and unhide the object the keys wont show until you save and re-load the project....More
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Submitted by The-any-Key

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Votes
Active
It would be good to get the selected bones from Face puppet editor....More
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  •  27
Submitted by The-any-Key

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Votes
Active
So we can add resize code for the widget to fit the pyside dialog for RDialog and RDockWidget....More
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  •  30
Submitted by The-any-Key

0

Votes
Assigned
When using RIDockWidget the close button dont close the window.
If you double click the "x" the window will however move to the last area it was docked....More
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  •  36
Submitted by The-any-Key

0

Votes
Not a bug
When I add an event callback for a RLPy.RUi.CreateRDialog() all is fine. But after I load my ui file and set it to the dialog and try show the dialog. iClone hang and you need to force close it.
If you however step the code, using visual studio code, everything works fine. Ex I call RegisterEventCallback...More
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  •  41
Submitted by The-any-Key

0

Votes
Assigned
When you get an objects morph component with object.GetMorphComponent()
Then you start add keys with AddKey all works fine.
But when you have added around 50 keys to the timeline with around 18 different morps per frame. The call to AddKey becomes slower and slower....More
  •  0
  •  41
Submitted by The-any-Key

0

Votes
Assigned
When get the position of the bones from an avatar and then set the value cause the bone move.
This is because the value you get is wrong and when you set it. The avatar try reach the new position....More
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  •  42
Submitted by The-any-Key

0

Votes
Active
When you want the local (or world) rotation of a bone from an Avatar. You mostly want it without the rig init rotation.
Ex: if you go to the edit motion layer > FK you see that the rotation for a certain bone is zeroed out. So if you get a qauternion rotation you should get [0,0,0,1]. But currently...More
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  •  57
Submitted by The-any-Key

0

Votes
Assigned
When you get a RTransform object and get the x,y,z and w from it. The call alters the source values. So when you call model.LocalTransform().R().X() the first time you get a certain value. When you call it again in the next row (in the same tick) you get another value.
Tested via visual studio...More
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  •  58
Submitted by The-any-Key

0

Votes
Assigned
When get the key from a object with:
object.GetControl("Transform").GetTransformKey(RLPy.RTime(time_value),new_key)
new_key.GetTransform().S()...More
  •  0
  •  51
Submitted by The-any-Key
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