172 issues found

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Ive been playing with ur popcorn FX since you guys added it and it still cant do things simple things like this
https://www.youtube.com/watch?v=Fv_5UBzJvEs&t=377s&ab_channel=Iridesium
https://www.youtube.com/watch?v=EtKQwN9P0sE&ab_channel=Olav3DTutorials...More

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Hi Guys,
I am wondering about a couple of issues.
How to setup a self replicating loop on the time line. Without having to use your loop tool, which works, but is a pain....More
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Submitted by Incadude

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You provided the option to users to force the max texture resolution size for the entire project, how about based on camera proximity and a raycast from camera scan, props can be pre-calculated to reduce resolution? -what isn't seen by the camera and doesn't need to show in reflections is reduced...More

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Universal Distributed Render farm Service that can pay users for Rendering Project files Iray, Indigo & others (maybe Alembic as well)
1.The author up loads many small parts of Iray scene file as a zip
2.Once uploaded into a slot, the Author has to pay with DA points first before work slots...More
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Submitted by Ascensi

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I need to filter-process exported images of my iClone characters, but I am finding that the minimalist native light setting in Character Creator is much better suited for a cartoon effect (cartoon post effect *not* shown here; image below is CC's native render).
I can't replicate CC's lighting...More
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Submitted by hicksight

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For iClone 7/8 I'd like to be able to create new kinds of animated characters and props. Your video water bumps could look very interesting if converted to displacement but I have ideas for full body seamless displacement and body parts etc....More
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Submitted by Ascensi

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When Alpha Threshold is enabled & set at 0, along with Refraction being enabled, GI seems completely disabled on Final Render output.
I may have missed it somewhere in the manual that they are not compatible and if so I think it would be a good idea to either grey out Refraction when Alpha...More
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Submitted by Ascensi

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Sometimes animation clips need to corrections to resume a posture from the legs, arms, torso etc specifically - like taking a specific snap shot of a body part or parts in one clip and pasting it to another. Currently "Set as Default" only takes a snapshot of the entire pose. In the future...More
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Submitted by Ascensi

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The paint toolset from Character Creator for painting physics textures on Characters or objects in iClone can again become a big asset for fast animation reach technique. I do not come from an animating back ground but when I started to work with it I find the process of creating reach targets...More
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Submitted by Ascensi

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As many may likely already know, if you want your character to have a high gum showing grin with AccuLips speaking it's almost impossible without manipulating a lot of facial sliders between lip movements in the face key editor and Acculips, you can't simply apply levels of expression because...More
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Submitted by Ascensi
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