704 issues found

6

Votes
Assigned
Have a look at this video :
https://youtu.be/pLDiFVhABv4?si=qV_qYQRcE0aPUcyB
Thank you...More
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Submitted by mtakerkart

0

Votes
Assigned
- extract the run_fwd.rlMotion file from the attached run_fwd.zip
- add the run_fwd.rlMotion to your timeline with a CC4 base plus character selected
- left click on the run_fwd animation clip in the timeline so it is highlighted completely...More
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  •  96
Submitted by vtoddw

1

Votes
Assigned
Please note that I have three (3) problems related to Legacy Particle Emitters and the Life parameters (Min and Max.)
1) Documentation: iClone v8 Legacy Particle Life parameters (Min and Max) are now set in Seconds in the application, but the online documentation still shows them as Frames...More
  •  0
  •  66
Submitted by BiggsTrek

0

Votes
Released
To reproduce, just try that function!
I've never seen it work on any combination of a project, and one to merge into it.
It could be that my projects are moderately large and it works for nearly empty ones, but I haven't tried that....More
  •  4
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Bug
Submitted by dan_190125

1

Votes
Assigned
When creating an AccuLips script, I'm finding that the audio is auto cut short by about a second or so compared to what is actually contained in the file. Attached are two audio clips that cause this to happen when processed with AccuLips.
To reproduce this:
- Open iClone and add a character...More
  •  0
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Bug
Submitted by dan.goyette

0

Votes
Assigned
I have a character with a face mask. in CC4 and iClone, I converted the mask to hair and used conformable region to have the mask mesh move with the character's facial expressions. this works perfectly. However, when I export out as an FBX to send to Cinema 4D the morphs seem to have the incorrect...More
  •  1
  •  65
Bug
Submitted by spencerreeve

0

Votes
Not Reproducible
Can't bring any animation into Iclone. Even file created with iclone.
It crashes immediately.
Thanks...More
  •  2
  •  72
Submitted by larryjbiz

1

Votes
Active
seems that it's not possible to compile RLPlugin [Auto Setup] to using it with the unofficial custom build of UE5 ...
any tips?...More
  •  0
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Submitted by davood.kharmanzar

2

Votes
Active
It's very surprising that exporting an FBX results in just a single animation clip containing the entire timeline. Unless people are really creating one iClone project per individual animation, a far simpler workflow would support labelling portions of the Timeline, such that labeled regions...More
  •  0
  •  73
Submitted by dan.goyette

1

Votes
Assigned
This is a very confusing UI implementation that I consider to be a bug, since it took me hours to figure out what was actually happening, and led me to believe there were several other bugs present in the software.
In short, when trying to edit a Lip Options element on the timeline, the position...More
  •  0
  •  74
Bug
Submitted by dan.goyette
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