645 issues found

1

Votes
Not Reproducible
Any changes made to either translation or rotation under 'Motion Direction Control', do not affect the position or rotation in UE5.2 (from iClone 8.3) via LiveLink.
This means that if there are any corrections done within iClones Motion Direction Control, the character will be out of alignment...More
  •  11
  •  349
Submitted by hansolo007

0

Votes
Released
I found a motion blur problem with one of my characters.
It manifests itself in Realtime / By Frame mode and also when exporting video.
Characters, pants, etc. have 4K bitmaps...More
  •  10
  •  938
Submitted by ReMark3Dcz

1

Votes
Not Reproducible
Running iClone 8.12 Trial on Windows 10.
When I hit the "timeline" button, the timeline window doesn't open.
The only way to get the timeline window to open is to go to workspace->animation....More
  •  9
  •  279
Bug
Submitted by barca-8

0

Votes
Closed
Space Mouse Pro from 3D Connexion in CC4 work perfectly but not in Iclone 8. I have update to Iclone 8.2 and I have update the last driver to Space Mouse Pro, and it works perfectly in CC4 but not in Iclone 8 in any updated version, when I try to move the Space Mouse the screen start to move...More
  •  9
  •  666
Bug
Submitted by GARCIAGA

0

Votes
Not Reproducible
What it says on the tin.
Sometimes I can succesfully export the same file but most times there is an error.
I need to export using blender or maya settings for me to contine my pipeline in blender to eventually create a glb....More
  •  8
  •  288
Submitted by @Daymos_Visuals

20

Votes
Active
Hello Reallusion team. Would you consider collaborating with the upcoming Sony Mocopi product release to make it compatible with Iclone 8?
Have a look at what Rokoko started to do :
https://youtu.be/Hnw2qQNEc8E...More
  •  7
  •  527
Submitted by mtakerkart

0

Votes
Not Reproducible
Mesh Emitter does not work.
I just tried this tool and cannot see emitted meshes.
To repeat the problem add Mesh Emitter and start simulation. Nothing happens. Also, meshes are not emitted when testing any particle applications with Mesh Emmitter: falling blossoms, jackpot coins, meteor and...More
  •  7
  •  415
Bug
Submitted by RoughDude

1

Votes
Active
We can already create Presets in CC4, but we just need to be able to access those presets at Puppet & Edit Motion and Mocap time. These custom presets would need to be saved with the Character in CC4 and available to users in IC8 to be able to switch to any parts (Custom Presets) at any time...More
  •  7
  •  552
Submitted by Ascensi

0

Votes
Not Reproducible
I Just updated IC8 and CC4 to patch 8.02. both programs continue to crash when any character is loaded ! Weather the character is native to the new program versions, or older from versions 3. I run on Windows 7 Pro, with a GTX 1080ti and CC3 and IC7 work flawlessly. I sure do hope that future...More
  •  7
  •  761
Bug
Submitted by floydbarber

3

Votes
Assigned
Regardless of what scaling setting / compatibility setting I use, iClone's dockable areas take up too much of the screen when at 4K resolution, even when they prevent me from shrinking them any further.
I have tested setting my Windows DPI scaling down from its recommended 250% to 100% and...More
  •  7
  •  809
Submitted by ChaosCrazed
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