1121 issues found

0

Votes
Active
Hello,
I would like to ask for your advice on a few points. I am an entrepreneur and I produce animations.
I have purchased an Xsens Link suit and I am able to record at up to 240 fps. I have also bought Manus gloves, and I am recording by connecting the Manus gloves and the Xsens Link suit...More
  •  0
  •  202
Submitted by 3d4production

0

Votes
Active
I clicked on Smart Search and it opened, but there is no way to close it. Now it sits on top of everythingI do.
Restarting iClone doesn't help....More
  •  0
  •  195
Submitted by sbriggs99

0

Votes
Assigned
I’m reporting a critical flaw in iClone’s rendering system.
The viewport preview does not match the final render output.
Lighting that looks correct in real-time becomes drastically darker, harsher, or completely different when using “Final Render.” The “Preview Render” option is the only...More
  •  3
  •  295
Submitted by moneypyre

0

Votes
Not Reproducible
see links for video- https://youtu.be/UKxfboEK5TY...More
  •  1
  •  234
Bug
Submitted by bennydee

0

Votes
Not Reproducible
bug
these are the links to show the bugs in iclone 8- https://youtu.be/y9pxfNbk3t0...More
  •  1
  •  218
Bug
Submitted by bennydee

0

Votes
Assigned
When the morph is baked and consists of multiple child morphs, they would not follow the main Body/Tongue morphs if you copy/paste or move morph keys on a timeline as well as when you set Transition Presets.
It's like child keys no longer sync with main keys and the worst part is, that after...More
  •  5
  •  389
Submitted by 4u2ges

0

Votes
Not Reproducible
I have tried multiple methods of exporting from ROKOKO Studio, yet the result are alway bad.
This finger retaragating has been an issue for long time now.
i have seen similar issues in the help forums stating that there are missmatch in bone count in both ROKOKO and IClone skeleton....More
  •  1
  •  260
Submitted by harshulverma20

0

Votes
Released
Hi,
I’ve found an issue with morph animations on props/objects.
When animating a morph from 0 to 100, the actual transformation doesn’t start at frame 0 as expected — it only begins around frame 88, even though the morph key is set at frame 0 and the target key (100%) is at frame 100....More
  •  2
  •  360
Submitted by Leowald

0

Votes
Active
Give more focus on improving your two wonderful tools Character Creator and iClone. Try to refine it more like 1. include "move body" like similar action from accupose to Edit Motion Layer (90% work is done in this tool). 2. clickable switching to characters while in modify mode for all its...More
  •  0
  •  238
Submitted by kanchanpathak4

0

Votes
Not a Bug
.Send character using livelink in Iclone. I have the character on a Subd 1
. Sends fine through iclone
. Importing into U5.3 crashes every time...More
  •  1
  •  548
Submitted by jehad_101778
1 ... 78910 11 12131415 ... 113