80 issues found

3

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Active
It's an issue when you've built something from many props with many constraints and the only way to show it functionally held together is to lengthen the speed of the clip to give it more time to calculate but then you'd have to shrink it back to the original size later.
I've also found that...More
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Submitted by Ascensi

0

Votes
Assigned
Hi there! I've experienced an unusual bug a couple of times when animating characters in iClone 7.2
Sometimes when I load the character into a scene, or just at random when I put the character through a walk or run animation, one or both of the character's feet (and legs) will suddenly flip...More
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Submitted by rowjlan

0

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Released
Terrains Of The World - Physics Bug Or Maybe Not - ? Reallusion may of not designed these terrains for this feature.
When I try to drive a vehicle using the world terrains the vehicle falls straight through the terrain even though I have my terrain physics enabled. I guess for some reason...More
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Submitted by rguy

0

Votes
Assigned
When i try to save a project file to disk, which contains 1 minute of baked hair physics, iClone freezes at 80 % and then locks up.
The project is fairly large (2.5 GByte on disk), but can otherwise be saved and rendered without problems.
I noticed that when i only bake a few seconds of the...More
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Submitted by 3dtester

0

Votes
Released
iClone does not open a project with 100 objects assigned to physics.
It simply closes without error....More
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Submitted by dogged2003

3

Votes
Active
You could include this in the iClone Physics textures paint tool and for painting Reach Color target textures on the terrain objects or characters.
This brush however is to paint or rather "grab" physically connected objects connected by constraints by magnet (gravity attraction and repel...More
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Submitted by Ascensi

0

Votes
Not Reproducible
After about 5 rewinds in the timeline project crashes but it doesn't crash if I manually enter frame 1 and press enter.
There seems to be a hesitation in iClone when pressing rewind.
Possible Solution:...More
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Submitted by Ascensi

0

Votes
Released
I have a simple falg attached to an object that renders correctly in a preview mp4 but does not simulate at all when i render a frame sequence.
Bythe way please do fix the bug that i clone always renders at 60 fps. when rendering frames.. That one is super annoying....More
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Submitted by clarence_764481

1

Votes
Not Reproducible
When exporting FBX ( to any toolset), any character (even just a base avatar), with a hair asset that has a physics weight map fails.
If I delete the weight map then FBX export is successful.
I have found the same failure occurs in CC3....More
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Submitted by CGEN media

0

Votes
Assigned
Please see https://visualinca.net/iclone-support-request.html
Explained below:-
Hi Guys;...More
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Submitted by Incadude