Adjustable Physics Calculation Time for Sophisticated Scenes
It's an issue when you've built something from many props with many constraints and the only way to show it functionally held together is to lengthen the speed of the clip to give it more time to calculate but then you'd have to shrink it back to the original size later.
I've also found that Render Resolutions directly correspond to physics calculations. 4k output prevented my chain links from holding together but the iPhone Portrait resolution allowed the chains to remain intact.
Hi Joanne, do you still need my project to test this or has it been confirmed with the team's assets? It will take some time to prepare my project on a different computer, just let me know asap, thanks.
This method also seems to speed up Iray scene exports, well any process that uses CPU. I'll upload just the chains as a project soon.
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Thank you for taking your time to provide so many testing result and suggestions, I will pass these to dev. team.
Could you also provide your physics chain project in private comment for team discussion?
Thank you again!
Just a tip for anyone having problems shrinking the viewport to the size I did in my youtube video, close Smart Gallery first! then you should be able to make it smaller.