19 issues found

0

Votes
Closed
iClone tells me Indigo Render plugin fails to load upon startup. I have iClone set to start as system Admin....More
  •  15
  •  1156
Submitted by Ascensi

0

Votes
Released
When clicking the render button for an indigo render in iclone 7.3 the software crashes every single time... even when saving out a render file via the plugin... This occurs with all newer versions of indigoRT even with newest 4.xxx... very annoying... I'm using an older nvidia quadro K2200...More
  •  7
  •  2445
Submitted by DaDeeMaster

1

Votes
Duplicate
I have run into a serious problem with Motion Layer keyframe animation.
While hand animating keyframes on the Motion track using the Edit Motion Layer panel, both FK and IK, when changing the translation or rotation on a control, if a key already exists on that frame instead of overwriting...More
  •  5
  •  1240
Submitted by DialogueTrainer

7

Votes
Active
This is really bad to find out that I've been working so hard to build my cartoon only to be dismayed my the lack of integrations you have available. This hurts so bad to find out that the programs you use can't be used on Mac OS systems. How is it that you can download Cartoon Animator 4 on...More

0

Votes
Assigned
As title says. iClone is crashing on export with even with 1 tree in the scene....More
  •  4
  •  562
Submitted by 4u2ges

0

Votes
Closed
Problem: I have a project consisting almost 3 million polygons and set up a complex scene for rendering with displacement textures
and upon export to Indigo project files it would crash half way with only 432 frames.
I was told by support that what ever the quality I wanted to out put to that...More
  •  3
  •  1446
Submitted by Ascensi

0

Votes
Active
AO, Metal, Roughness, Displacement etc are using RGB when instead they should be using Grayscale mode.
The material slots designated for non color maps could be made to auto convert to grayscale to reduce file size, vram and performance overall. This would include making sure the physics textures...More

0

Votes
Active
You provided the option to users to force the max texture resolution size for the entire project, how about based on camera proximity and a raycast from camera scan, props can be pre-calculated to reduce resolution? -what isn't seen by the camera and doesn't need to show in reflections is reduced...More

5

Votes
Assigned
First upon double clicking a different project file the user will be presented with a new dialogue that allows the user to select which environmental/visual and render settings or models to merge with the current open project.
iproject can retain more scene setup information than saving as...More

3

Votes
Active
I'd like iClone to utilize all of my graphics cards and gpu/cpu cores. I see that IRAY has that ability partially and I'm somewhat relieved but it doesn't see video ram as one resource from multiple dedicated graphics cards installed and it's the same for iClone. Apparently Vulkan doesn't need...More
  •  1
  •  1415
Submitted by Ascensi
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