52 issues found

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Votes
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I start the program up. I tried to work now for 5 days. Every time i want to start, a project will be load.
1. Loading the program OK.
2. Downloading NEW materials or Clothing: THERE IS NOT ENOUGH MEMORY (see picture)...More
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Submitted by Flash21

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Votes
Not Reproducible
With CC4.4 launched
Create a character
Select a hair product from Hair Builder (any hair with a material will do same)...More
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Submitted by Catpickle!

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*Various automatic toon joint profiles to apply to CC3+ characters
*Universally apply toon joint to any kind of character defined in the Characterization process.
*Apply physics to threshold range of particles between joints - could be spring joint so entire arm, leg, neck has a ripple/wave...More

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1.I exported a facial expression profile of my CC3+ character so I could reapply it after adding tail bones in an external application
2. After adding bones, I imported into CC4 and only 3 compatible Characterization profiles were available.
3. My Visemes were still available but all the other...More

0

Votes
Not a Bug
I've included a picture to best illustrates my concern I purchased this set and when I try to use the mustache beard and eyebrow pack there's a big Character Creator watermark when I try to use this asset please advise the author not to sell files like this on the market place because it is...More
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Submitted by fifthhorsemandesign

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Votes
Assigned
Hello, on WIN7 using "Reduce Idle Load" produces window smearing like shown in the image attached. This goes away only when clicking one ore more times on the CCC4 background. Wonder if this could be fixed with a different driver setting ? My system requires 417.71 for certain reasons. This...More
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Submitted by K_Digital

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Votes
Assigned
Twenty years ago I was creating skeletons with extra Clavicle bones between the base spine root joint and the shoulder to account for more realistic character deformation of the shoulders. Once the shoulder rotates up, the clavicle should be adjustable independently to get a natural deformation...More
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Submitted by garyoliverio1

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Active
Pressing ESC aborting current calculation. (Anything from mistakely loading the wrong project to Headshot Image calculation)...More
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Submitted by K_Digital

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Votes
Active
When a .FBX working HIK humanoid with working facial bones is Characterized , the facial bones no longer work. Also, the Facial Profile Editor, does not work on character....More
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Submitted by lightspinners

0

Votes
Not Reproducible
rotate does leg not ankle with guicci heels...More
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Submitted by Bellaire-Bob