724 issues found

0

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Hello, during the export of my two last characters the CC is crushing.
I tried a couple of advice from bug reports but nothing helped. Sending you a link to the latest crush dump.
https://drive.google.com/file/d/1cvu9hfzR0GBNj9inRt46I0yJ-Rn-bu9O/view?usp=sharing...More
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Submitted by patrick_536311

0

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Active
Hello,
I made character in CC4, exported to Unreal 5 (working on both versions 5.3 and 5.4). I want to connect face meshes to Live Link, but I can't find good solution how to make blueprint for animation controlled by Live Link. I saw on internet that for CC3 (i guess) there is a couple of...More
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Submitted by zgr.blk

0

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Active
Can't find any description how to use it,realtime subdiv button is not available, gray,not clickable. What is the problem? Tessellation and ordinary subdivision works fine,but i need to divide mesh first and only than export it via GoZ to Zbrush and than be able to send it back is it possible...More
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Submitted by gorafume94

1

Votes
Assigned
If you import a Skeletal Mesh from, for example but not exclusively limited to Unreal Engine, and characterize it, the Skeleton will appear fine Root is at the top and everything underneath it.
When you export it with a Root Motion Animation and try to apply that to the original character in...More
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Submitted by depredor2018

0

Votes
Not Reproducible
I don't know how to export a good charater, when I export a charater to unity, the result look very bad, the hair,the eye look bad, could you tell me how to export a charater to make it look as well as in the Charater Creator Sence?
My email: xinyunapp@163.com...More
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Submitted by 137439824

0

Votes
Closed
Dear person in charge
Hello,
I am experiencing unnatural changes in the tint of models imported on Unreal Engine 5 and would like to seek support....More
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Submitted by k.kuramasu

1

Votes
Assigned
Steps to reproduce:
1. Load Camila model (or any other high-quality model)
2. Apply any expression loop emotion to model (I tried happy and sad ones) using ExPlus...More
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Submitted by anton.marin

2

Votes
Active
I know this has been brought up several times already, but proper support for current UE5 skeletons with CC4 would be greatly appreciated....More
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Submitted by DaGlassMan4797

0

Votes
Released
Can't export a jpg or video with all textures, they disappear. It happens in Iclone 8, can't export a video either. All textures are gone in the video....More
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Submitted by jcorreajr2000

0

Votes
Active
When I send a character to AccuRig the resultant rig that is reimported to maya/Houdini is offset from the source mesh. Can you please make it so that the mesh maintains its positioning after rigging....More
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Submitted by bryanebentley81
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