622 issues found

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Hi there, so I have repeatedly bumped into the same issue when attaching to body from headshot. My mesh in headshot looks like I want it to, but then when it attaches to the body, the eyes go nuts and polys appear and ruin the model. I've had it many times now, and it's not there in my original...More
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Submitted by jaymz.miller

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Steps.
1. I had both zbrush 2023, 2024 and used cc4 trial. -> has no problem
2. I deleted zbrush 2023 and bought cc4(uninstalled trial)...More
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Submitted by hyunsik712

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Hi - A a simple/'one button' direct export option for Character Creator (or iClone) to Wonder Studio.
That would be cool (and something both companies would benefit from imo)
(Maybe for CC5..? :-) )...More
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Submitted by Waterlane Studios

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Reallusion may ask for the Ornatrix Hair *render engine* to work for all users as a low cost plugin in iC8 but for creators as a full functional tool it's typically an expensive but can bring a lot of realism to the characters!
Personally I'm using it to create Fur for my Characters and aim...More
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Submitted by Ascensi

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Please make a CC4 auto setup tool for Godot Engine 4. We need your beautiful hair and eye shaders in the engine.
I've been using Godot since 2018, and it has grown tremendously since then in terms of community size and technology. With the recent Unity debacle, many teams departed Unity permanently...More
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Submitted by tinmanj

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We need the Ape Index info!
When creating a character, it's crucial to grab a feeling of how well this person can fit into a certain sports type. For example, you would expect a person to be a good fighter or rock climber with his/her ape index > 1, the larger the better.
Currently you can...More
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Submitted by aconcheng

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I start the program up. I tried to work now for 5 days. Every time i want to start, a project will be load.
1. Loading the program OK.
2. Downloading NEW materials or Clothing: THERE IS NOT ENOUGH MEMORY (see picture)...More
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Submitted by Flash21

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I just updated CC to 4.4 from 4.3. Now when I load a custom pose onto a character I created, and export an OBJ for accessory modeling, it's exporting the models (OBJs and FBXs) with a slight rotation on the Z (see Blender image attached). I've checked the poses in CC4 (Edit Pose) and there...More
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Submitted by barry_zundel

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*Various automatic toon joint profiles to apply to CC3+ characters
*Universally apply toon joint to any kind of character defined in the Characterization process.
*Apply physics to threshold range of particles between joints - could be spring joint so entire arm, leg, neck has a ripple/wave...More

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i have this character with multiple facial hair components. as been seen in the screenshot.
i export it as a unity template, and enabled "merge brows and beard into one object."
when i open the fbx in 3d software ( in my case cinema 4d) i see that there alot of blendshapes in the facial hair...More
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Submitted by objectnull
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