Hello, I've been selling items since CC3. There everything went without a problem. In CC4 the Packager/Pack works without any problem, but I have a problem with the Verify tab. Even though I have already uploaded a number of items to the Content Manager via CC4, not a single item is displayed...More
Hello, how to export character models in fbx format in the latest CC that conform to the arkit standard naming convention? ARkit : https://developer.apple.com/documentation/arkit/arfaceanchor/blendshapelocation...More
The issue #9373 still present in version 4.23. I've always the problem after update to latest version. https://www.reallusion.com/FeedBackTracker/Issue/Fbx-export-failed-with-mouth-open-as-morph/1/mouth...More
I have made 3 new characters and since the new update 4.23 I have issues. Which I never did with the previous versions of CC4. Idk if it's a bug but it is annoying....More
Changing the arm (Std_Skin_Arm ) color (Diffuse color) for a CC3+ character changes Std_Eye_R. Changing the Std_Eye_R changes Std_Skin_Arm . Changing colors for in Diffuse color for legs, head body=no problem....More
Hello! I've enjoyed using CC# and now CC4, but I do have some issues with the shaders on import. All of my clothes and accessories work fine, but the CC Base Body model ends up with misaligned shaders. Some of the materials are correct (e.g. Head, Eyes), but others have to be offset on all...More
There's currently no easy way to remove the baked-in eyebrows from the default character skin material. This is a problem when adding custom eyebrows to a character, as it's necessary for the custom eyebrows to completely cover (hide) the baked-in brows. The only other option is to go in...More
I would like to suggest a table of shortcuts for the Headshot Help. Was not able to find "shortcut" or "shortcuts" in it. Somewhere in the videos i remember shortcuts like shift+q for example were mentioned, but a list of them in the help would be faster and easier to go through....More
I've been trying to make muscular characters in CC. But for some reason, the upper arm, particularly the bicep, is twisted. Instead of the bicep flexing at the top of the arm, it flexes in the middle. The more muscular the character, the worse it looks!...More