666 issues found

0

Votes
Not Reproducible
There are 3 images.... One shows the eyes that have been slightly modified that do not close even after the correct eyeblink. One shows the same character (bald) with eyes closed. That is a non-modified character with a headshot image. The 3rd is a toonish images with heavy modifications...More
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Submitted by ApplebiteMedia

0

Votes
Assigned
Content developers: I'd like to see vintage western USA army and cavalry outfits and uniforms. Additionally, I'd like to see Buffalo soldier characters....More
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Submitted by JasonWynngard

0

Votes
Not a Bug
SkinGen activate skin color change skin to black/dark brown skin color and see under eye brows skin remains white....More

0

Votes
Not a Bug
Hi!
I've created a facial profile for one character, and used the FBX File Batch import option to import 50 custom blendshapes, and used those to create the CC4 Standard expressions and assigned them. Now the character works perfectly with all iClone stuff, great!
Now I have a nother custom...More
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Submitted by niels_013071

0

Votes
Not Reproducible
1) Modelling by Blender - meta rig.
2) import .fbx as Humanoid (CC4 auto calibration for the bones).
3) Everything is normal but ......More
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Submitted by arthurmobi

1

Votes
Not Reproducible
This issue has been noted by another in the forum - and that person has equipment far newer and more powerful than myself, so OS and gear are NOT the issue, which is: If using 'rear hair', see attachment, then the scene will not render in .mp4 or .avi. Remove said item and it renders fine,...More
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Submitted by esemgee

5

Votes
Active
Breathing is fundamental in giving life to a character and because of this it should be a normal feature of iClone/CC. It is beyond me why this is not so. Currently for us to make an avatar breathe we need to create a second version with sliders set in different positions to the original. This...More
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Submitted by esemgee

0

Votes
Active
Character pose & motion is not applicable.(image 0001.png)
And I can't open mouth. (image 0002.png)
I checked Bone.....More
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Submitted by 8B Studio

0

Votes
Not a Bug
1. Prior starting a new project, convert an external character, pose it in A- or T-pose
2. Save the Character in this pose
3. Start a new project...More
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  •  360
Bug
Submitted by doubblesixx

0

Votes
Not Reproducible
When sending character to Zbrush..the character opens in Zbrush but when sending it back to CC4 it opens in CC3 and is deformed.
I then tried this approach at the suggestion of Reallusion support team
i copied all files from this directory:...More
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  •  1074
Submitted by nchanter25
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