668 issues found

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I started a new project in CC4 with a Neutral FCCAVatar base model. I made no changes to the base model, exported it with the Maya preset. It came into Maya with the Rotate X -90 Y 0 Z 0. The Translate X Y Z should be all at "0" I believe? Also my models are not symmetrical, all are Asymmetrical...More
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Submitted by keefemg

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at the moment having to click in and out of proprtion and back to the facial profile editor is cluncky can we just have the abality to select and move bones / geometry whilst remainig in the facial profile editor....More
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Submitted by jamie3d

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Hi,
I work a lot in the CC4 - Blender 4.x and/or CC4/IC8 - Unreal Engine 5.3 pipeline.
In my opinion there are some things to fix when exporting characters to ensure better compatibility and management:...More
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Submitted by blenderhighschool

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I spend hours and hours and hours and hours on a headmesh with headshot 2.01 , regularily saved the project, mistakely closed the mesh to head window, mesh to head window was gone, no way to bring it back. ( Stupidly thought the HS ini data would be saved together with the project)
When closing...More
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Submitted by K_Digital

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Whenever I use the DAZ Transformer to bring in DAZ content into CC4, it will work the first time, but almost every time when I use the transformer again, it crashes after I click over Basic/ Advanced, and then set the cloth slots....More
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Bug
Submitted by davidmaximo

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When opening CC4, I get a warning in my content tab:
"Failed to connect to the local data base. Please restart the content Manager.
Reallusion Support...More
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Submitted by Masterstroke

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I have encountered a problem when working with characters designed in Character Creator 4 (CC4). After exporting these characters as FBX files and making modifications in 3ds Max, I found that the FBX files, once exported from 3ds Max, do not remain compatible with their original versions from...More
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Bug
Submitted by tech_232532

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when I try to export using InstLOD no file is written or anything the window just closes when I click export with no effect whatsoever. It does not matter what settings I use and it doesn't matter what file I use. I tried with an installation on another pc the same thing happened. iI didn't...More
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Bug
Submitted by clarence_764481

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Steps to reproduce in CC4:
Load a new hair which has some morphs.
Activate and Set Conformable area....More
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Submitted by 4u2ges

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Export character using Unreal FBX config (CC4.4.2509.1) with standard settings.
Import using Auto Setup for Unreal 5.3 (version 1.33) in HQ settings and morph targets import turned on.
Character imports correctly....More
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Submitted by tvtom100
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