665 issues found

0

Votes
Active
When sending models to Zbrush using Goz, the model isn't scaled to Zbrush unit size to work properly with Symmetry - symmetry looses focus. (I've Talked with Paul Gaboury -Pixologic dev about this issue and he stated that this is the reason why it looses focus)
Solution:
CC4 needs to activate...More
  •  1
  •  937
Submitted by Ascensi

1

Votes
Not Reproducible
When I export through Omniverse Connector cc4 crashes about 15% into either export or send to server and you have to restart cc4
I have taken the same file exported to IC8 and then sent it through IC8 omniverse plugin to omniverse with no problem.
Thanks...More
  •  1
  •  225
Submitted by richod333

0

Votes
Not Reproducible
Workflow:
1) I open a saved CC Project file.
2) I add a piece of clothing to my character. (CC Character and CC Clothes)...More
  •  1
  •  925
Submitted by waleshire

1

Votes
Active
I understand a hybrid vertex assignment/Physics Texture system may be coming which could provide real-time conforming cloth to a character's body to follow Native Character Soft Cloth Physics but
------------please allow it to work with HIK Characterization as well!---------------- It will...More
  •  1
  •  228
Submitted by Ascensi

2

Votes
Not Reproducible
Any update to when this problem will be rectified? Can not import Daz 8 character into CC4 without everything looking out of place. Thanks in advance...More
  •  1
  •  325
Submitted by ccsmith1

0

Votes
Not Reproducible
Morph for character just don't work in the viewport. It was working in CC3 but after the update to CC4 it stoped working. Even after the update to CC4.01...More
  •  1
  •  348
Submitted by KaderOuatt

0

Votes
Released
1. Open project in CC4.01 eg. Camila / Coyote / Alika
2. Open Facial Profile Editor and click Edit Expressions
3. If Viseme section says "8+7 Phoneme Pair" click it to change to 1:1 Direct viseme set (it doesn't not matter if you choose to save a back-up or not)...More
  •  1
  •  1059
Submitted by em_d

0

Votes
Released
Clothes are not converted correctly in Transformer.
I put clothes, hair, and shoes on DAZ's G8F, exported it with FBX, and loaded it with CC4's Transformer, but the hair, shirt, and shoes were loaded with a downward shift. The shape of the shirt has also collapsed.
Also, when I exported the...More
  •  1
  •  1254
Submitted by m_koshi

1

Votes
Active
Purchased "Digital Soul 100+" order ID#10929222 but have no way to access it in either CC4 or iClone 8. Followed all FAQ / online including this:
https://manual.reallusion.com/content-manager/2.0/04-downloading-contents/downloading-purchased-contents.htm?_gl=1*jtmkfr*_ga*MzQzMjc5MTc4LjE2MzMyMTc5NDQ...More
  •  1
  •  381
Submitted by vtoddw

0

Votes
Not a Bug
After exporting a clothed character from CC4 to Unreal 5 and importing it under HQ Shader all the textures come in as basic/regular materials. I have tried both - "Create new textures" and " Don't Create New textures and Import Textures turned off" (as the tutorial video suggested) to the same...More
  •  1
  •  493
Submitted by alldayjunk
1 ... 32333435 36 37383940 ... 67