671 issues found

3

Votes
Active
I downloaded the essentials for Character Creator 4, and I was kind of disappointed that there was no base skins for other Races included in Character Creator 4. I would like to suggest that in future versions of Character Creator, that you include a base texture for different races. There...More
  •  1
  •  277
Submitted by will2power71

1

Votes
Active
If you are going to ask us to place suggestions and stuff in feedback tracker, it would be helpful to know its being viewed and taken into consideration by the development team at reallusion, so that we not just writing into the wind on wishful suggestions.
bodyshot: just like headshot but...More
  •  0
  •  276
Submitted by bellabypaul

2

Votes
Active
https://forum.reallusion.com/513711/We-Need-Unreal-Engine-IK-Bone-Support...More
  •  0
  •  276
Submitted by User1278365123

0

Votes
Assigned
1 - Create a new project with UE4.27.2 / Template "Thrid Person" ( with plugin Reallusion "Auto_Setup" 1.22 or 1.23 )
2 - Export a character with Unreal setup from Character Creator 4.02
3 - Import the character in UE4.27.2 project with the UE4_Mannequin_Skeleton...More
  •  2
  •  275
Submitted by Patrick_AIV

0

Votes
Active
There are a few frames added to the Facial Morph editor that add to your custom morphs even though in the animation bar it states "current frame"
If this is done on purpose so users can expand there facial morph library from existing facial animations, a suggestion then: -maybe when creating...More
  •  1
  •  275
Submitted by Ascensi

0

Votes
Assigned
i cant save the character and export the character when i use headshot to generate a new character
it work well before i update my cc4 version....More
  •  3
  •  271
Submitted by Motom

0

Votes
Active
Open CC4 and try to load CC1 neutral base.
Each consecutive attempt however only takes 10-15 seconds....More
  •  0
  •  271
Submitted by 4u2ges

0

Votes
Active
Hi,
As the title suggests:
When working on a stylized character or morph you want to emphasize... there are times that you need to overdrive a morph value in the modify panel to get a result you are after or a base to take over to ZBrush or Blender. Unfortunately, once you type in a "over...More
  •  0
  •  270
Submitted by playlogic

0

Votes
Assigned
While ON, "Eliminate Shadow Artifact" produces horrible artifacts on eye mesh (screenshot 1). And it is getting worse under certain lights condition
Eye should be excluded from this settings.
NVIDIA SDK manual suggests enabling shadow_terminator_offset_mode = on (in CC it equals to Eliminate...More
  •  0
  •  269
Submitted by 4u2ges

0

Votes
Active
Hi, I hope you would consider changing how morph slider favorites are handled. I have a LOT of favorite sliders. In the current scheme, if I "heart" a slider a copy is created in one place, the Favorites folder on the Morphs tab. I currently have a couple dozen in mine.
How about putting a...More
  •  0
  •  267
Submitted by mcmikexx
1 ... 16171819 20 21222324 ... 68