991 issues found

0

Votes
Released
SkinGen 4-in-1 を購入したのですが、CC4で使えず、下記のメッセージが現れます。
texture file(s) failed to load. Please check whether the file(s) exist.
テクスチャパスがDドライブからになっているためか、テクスチャが剥がれます。...More
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  •  863
Submitted by aken6293

0

Votes
Not a Bug
In CC4 I read in manual that it should be possible to adjust morphs by directly dragging in the 3D viewport. This is not working for me.
It is also not possible to do in my Headshot 2 trial version. I cannot sculpt face by dragging on yellow parts.
Any ideas?...More
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  •  861
Submitted by vera.ipser

0

Votes
Not Reproducible
There is a Cheek Jowl L slider, but no Cheek Jowl R slider in the Headshot Cheek category.
In a search for "Jowl" only the left slider shows up.
There should be a slider for the right jowl....More
  •  3
  •  860
Bug
Submitted by ZileAndBea

0

Votes
Active
As a developer using Character Creator 3 (CC3), I am considering purchasing Character Creator 4 (CC4) for creating new characters. However, I would like to know if there will be any limitations in serving users who are still on previous versions such as CC3 and iClone 7.
Is there a way to...More
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  •  859
Submitted by CMDesing

3

Votes
Assigned
Steps to reproduce:
-Get trial download for an item on the marketplace.
-try to install it on CC4....More
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  •  856
Submitted by disastorm

2

Votes
Not Reproducible
Exporting from cc4 to zbrush works fine, but reimporting back to cc4 opened cc3 instead.
I tried preference-goz-update path to cc4 (even with a zbrush run as admin and I still receive an error message...More
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  •  855
Submitted by fperreault007

0

Votes
Released
The Unreal 5.4 C++ project with RLPlugin(Auto Setup 1.35 For Unreal 5.4) added compiles with a large number of errors and points to RLPlugin.Build.cs.
I tried to re-execute "Character_Creator_and_iClone_Auto_Setup_135_for_Unreal.exe" to make sure the file has not been modified. It turns out...More
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  •  854
Submitted by 33201037

1

Votes
Active
you can read in the online help of CC4
https://manual.reallusion.com/Character-Creator-4/Content/ENU/4.0/17_Export/Exporting_iAvatar_for_Earlier_Version.htm
"In the Export Resolution panel, choose the target version of iClone using the Version drop-down l"...More
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  •  852
Submitted by hj

1

Votes
Assigned
If you import a Skeletal Mesh from, for example but not exclusively limited to Unreal Engine, and characterize it, the Skeleton will appear fine Root is at the top and everything underneath it.
When you export it with a Root Motion Animation and try to apply that to the original character in...More
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  •  845
Submitted by depredor2018

0

Votes
Active
On CC (tested on CC31 ,CC32 ,CC40) custom morph sliders randomly raise the following trouble:
Any custom slider is affected, two projects created the same day, one does show the below, the other does not using the same slider.
(1.ccproject does NOT, 2.ccproject does)...More
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  •  844
Submitted by K_Digital