Votes
0
Product:
Character Creator 4
Version:
4.0
Status:
Not Reproducible
Issue 8481
Bugs found in CC4 Viseme
Bugs found in CC4 Viseme slide, model looks ok at 0 and 100, while the middle got one eye shrunk towards the head root joint. But other facial expressions don't have this issue, only in Viseme slides.
In the end, I can't use the feature of viseme, only add a few phonemes as expression, and use LIVE FACE iPhone plugin to capture the lipSync, result is not satisfactory.
OS: Windows 11
Attachment:
  • CC4_bugs_Veseme_interpolation.png
  •  2
  •  316
Bug
Submitted byanyvictor
1
COMMENTS (2)
Feedback Tracker Admin
Hi anyvictor,

Thanks for your feedback!
Cause this issue will depends on different character, could you send your project to us?
You can upload the ccProject to Cloud service such as Google Drive, and attached the download link in your next comment.
Thanks for your help!

Calvin
Reallusion.
anyvictor
When I try to click the flash icon beside the thumbnail of the viseme to quick update, a message pop-up saying: "Failed to create expression data, Bone scale not supported. 
The mesh part on the right side that shrunk in the middle of sliding is controlled by a group of facial joints under a group that was mirrored from the left side. 
When editing the facial expressions, there is no such issue. 

Is it because Viseme section doesn't read the joints under group with scaleX = -1 ? This is very common in Maya facial setting. If it is true, please review the algorithm behind and make it robust and more compatible.
1