956 issues found

0

Votes
Fix In Review
Steps to reproduce the issue
1. Open any cc4 avatar
2. Select their and press CC GoZ Pluss...More
  •  8
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Submitted by isaicortes3d

0

Votes
Not a Bug
Hi,
The FBX export Character Clothed main UI button calls the export function From CC3 and Create .fbxkey files. The FBX export functionality works properly when using the File->Export-FBX Menu. Also, the CC4 documentation page show show the export options of CC3 and not CC4, there are missing...More
  •  1
  •  805
Submitted by User1278365123

0

Votes
Released
No matter what I change in the face tools Zbrush menu, the head gets removed whenever I update and send the changes back to CC4.
I've tried all changing all kinds of settings, including making sure the import and export settings are correct and still the head gets removed.
When I unhide...More
  •  10
  •  801
Submitted by Rodgraphix

3

Votes
Active
new for update to CC4, goz for CC3 doesn't seam to work anymore. where I can download of install new goz for cc4 ?...More
  •  2
  •  800
Submitted by minhdt

1

Votes
Active
It will be great if Character Creator enable users to convert CC Characters into MetaHuman-compatible topology for seamless conformation and animation in Unreal Engine 5.5+, especially when using MetaHuman Animator or Control Rig workflows?
With Unreal Engine 5.5's growing ecosystem around...More
  •  0
  •  798
Submitted by damiakinbode

2

Votes
Active
I wish Reallusion would add support for UDIMs for other things also then Character meshes... I miss the ability to have Hirez textures onto several cloth objects :(...More
  •  1
  •  798
Submitted by nildoessa

0

Votes
Not a Bug
When I used the PN3 mocap data I tried utilizing the auto import motion option in the CC4 program. The issue when importing the data is the shoulders are very squared. I used the PN3 profile. When I import my mocap from PN3s Axis studio to unreal engine however, the shoulders are perfect, which...More
  •  6
  •  796
Submitted by websites_899962

0

Votes
Not Reproducible
After exporting my character as an FBX, with the goal of designing and animating within Maya using the included rig and facial expression blendshapes, there is a weird bug with the head/face part of the geometry. The local, relative positions of all the vertices and faces snap to a location...More
  •  2
  •  784
Submitted by seencapone

1

Votes
Not Reproducible
I have Substance Painter installed on my machine and Character Creator 4 does not seem to recognize it. Button is grayed out. I reinstalled both programs and still see the same issue....More
  •  1
  •  784
Submitted by me_356531

1

Votes
Active
Nothing I do can connect me to the database. Enabling or disabling firewall. Uninstalling/Reinstalling. Deleting the cache in AppData/Local.Clicking Restart doesn't even work or attempt to connect. Logging in and out. Even clicking Reallusion Support brings me to a 404 page. Does anything...More
  •  1
  •  775
Submitted by Cameron_Rainer
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