Goz Morph/layer import dialogue and name checkbox on incoming morphs from layers or existing state
I haven't seen an easy way to create morphs other than importing them into 3DXchange from exported Zbrush obj files.
I think this method would make creating morphs for animation and for baking or a breeze. In Zbrush users could create layers, name them to identify the morph that could be automatically used as the morph name in CC3.