Issue 7972
Character Creator 4 Essentials & Extra
In the Skin weight Editor
* Ability to select multiple bones at once and mirror them to them to the other side
* Ability to scrub calibration animation (it's hard to see and paint around legs or arms if sitting down, you are forced to exit the editor, change the pose then enter it again. (Simple animation player)
*(BUG) weights don't always get mirrored when applying mirror left or right option. Is this because of a pose a character might be in before launching the skin weight tool?
In the Mesh Editor
*You have the ability to hide wireframe view, please provide the option to hide it in sculpt mode. It's very hard to see how smooth a surface is when sculpting with wireframe on. No sculping programs that I've ever heard of force you to see wireframe and is also avoided in programs like Zbrush.
For creating posters & still image portfolios
*look at camera or object would be very helpful
*a simple animation player would be good to get poses of character and other FBX imports.
SkinGen Premium
*The ability to add displacement maps and or duplicate normal maps to be used as displacement maps with proper pixel axis shifting rather than just layering normal maps. I've made a thorough post about SkinGen about what is causing cracks in characters with displacement and you have almost everything built into CC3 to make it happen
https://www.reallusion.com/FeedBackTracker/Issue/Missing-Corresponding-Displacement-maps-of-scars-tendons-wrinkles-pores-burns-etc-Unsatisfied-Purchase Overtime I'll likely add to this list.
Submitted byAscensi
Jun 16, 2021