Hi, recently i created a post with the same text just with Unreal 4. I tested it now in Unreal 5 and it's the same issue. The new UE5 skeleton has a new structure, but the UE4 Mannequin is also available. It would be amazing if there would be and export option for old and new skeleton hierachy...More
I have cleaned out a mixamo skeleton from everything except the mesh and exported as FBX Blender 3.3 Export FBX ( Removed: Mixamo skeleton, shape keys and vertexgroups) https://drive.google.com/file/d/1-Uxz6qdcmC_fC-WYCR1qCRFxV6ZO-Ocp/view?usp=share_link...More
Just going start by saying so far it's a great tool, great work chaps! Once the rig has completed and is ready for export, my UV's are erased. My character is built for Unity, which has a CC3 Head with eyelashes/waterlines etc and a custom clothed body...More
I decided to give actorcore a try. I purchased 'Sitting Pose 01'. After the character sits, she slides, and then stands. The expected behavior is just to sit until it's time to stand....More
I am trying to download the skinned asset with the original pose that I uploaded it with and the A pose option is not lining up with the original pose. This is making is impossible to transfer weights in unreal to the original skeletal mesh....More
The market is already inundated with action packs, but there are next to no romantic interactions. You guys could certainly use another Romance Pack, and I'll pay for it....More
Suddenly Accurig started giving me this white box issue. I reinstalled it and updated my GPU drivers but nothing helped. Steps to reproduce -> Install and open Accurig Result - A white box appears that doesn't go away and won't let you use the application...More
Hello! Could you tell me why the AccuRIG 2.0. program keeps crashing? I downloaded it from the link, but everything works fine. The character loads, or it crashes when I place dots on the body or when I press my fingers. The loading time reaches 65%, and then the program crashes. I registered...More
I used Actor Core Accurig to give my model a rig to control. once i was done, I downloaded auto setup for blender to riggify the model once ported from Accurig. first, the models rest pose was odd, i had to clear all transformations for it to have a normal t pose. second, when i riggified it...More