57 issues found

1

Votes
Assigned
I'm getting this when trying to upload to ActorCore after rigging in AccuRig....More
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Submitted by tleedz

1

Votes
Not Reproducible
When I try to import an FBX file into Unreal Engine and enable the options "Use T0 As Ref Pose" and "Import Morph Targets," it causes the program to crash. I tried UE5.2, 5.1, 5.0 but all shows the same problem. I attempted to use different versions of Unreal Engine (specifically UE5.2, 5.1...More
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Submitted by funza15

0

Votes
Active
The main top Menu is slow and laggy. It shows with half second delay and rolling over with mouse cursor feels delayed.
Please consider changing it to regular system menu that works as expected....More
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Submitted by bartek.peksa

0

Votes
Active
I have a character with embedded texture taken from here:
https://www.turbosquid.com/3d-models/3d-model-cartoon-hero-dog/968273
imported into Accurig 1.2.1 I can rigg it but despite of any export to FBX options I have selected (I have tried all the available format combinations) the exported...More
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Submitted by rattala

1

Votes
Not Reproducible
When loading an FBX file. The application turns white. There is no exit or minus option either but the window is still moveable....More
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Submitted by thomasblackfire0

0

Votes
Active
Actorcore inventory site is not providing animation file of that particular motion in motion folder while downloading from inventory.Please resolve this issue asap....More
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Submitted by dineshjallu

1

Votes
Not Reproducible
my file is onl 17.2 MB help- and the loading it always jump to 18% and the 24% and then 98% but still error to import...More
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Submitted by adek.unyu123

0

Votes
Assigned
Hi Reallusion team,
I've been having fun rigging characters from Nomad Sculpt within Accurig. Most have worked out so far but this is the first time I'm seeing strange behavior when exporting this latest character. You can see what I mean in the before/after photos I attached. You can see...More
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Submitted by kevin_919456

0

Votes
Active
Hey I have the following problem.
I export a character from Blender as FBX that has Vertex colors.
After rigging in Accurig and importing again all the Vertex color information is gone....More
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Submitted by justgoscha

0

Votes
Active
When I went to go upload my custom character from Actorcore to blender, once I put my animation on my custom model he was sliding around everywhere, and his arms were inside his chest, I used AccuRIG to Rig Him, also he looked perfectly fine in the Actorcore Model/Animation Viewer but once...More
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Submitted by asyncresearchinstitute