Hello again to all
Many thanks to the team
Sorry about the video being removed
Just had the wonderful auto rigging in it early stages
And very thankful to the team
Being reading some common issues
1. Check the capabilities of your machine like – RAM, CPU & so on
2. Back compatibility issues because new complex model being send from cc4 to Iclone 7 doesn’t support motions in fbx format but the good news is. If you were a previous owner of the pipeline version then you are in luck. Check their timeline as to the reason why about integration.
cc4 can support both avatar & fbx -- see zip video
where as iclone 7 pipeline also can support (in fbx)
for whose using the old 7 pipeline see gif
being helpful to all
Feedback Tracker Admin
I would like to remind you that when a FBX is loaded into an iC7 or iC8, its type will be a prop instead of a character. They can't apply the character's motions. However, you can use the CC4 characterize functions to turn these props into non-standard characters.
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