175 issues found

0

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Dear Accurig Support Team,
I am writing from China and currently unable to access Accurig services. When attempting to log in, I consistently encounter a “403 Forbidden” error. Could you kindly:
Confirm the exact official service URL(s) currently valid for users in China?...More
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Submitted by huihuang.art

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"Hi AccuRig Team,
I wanted to share some feedback on the Auto Rigger, as I think it has a lot of potential for Cinema 4D users. Overall, I was quite impressed with the initial rigging process within AccuRig itself – it felt very intuitive.
However, I encountered a few issues when bringing...More
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Submitted by 3deoskill

1

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Active
Hi,
I'm trying to buy models and motion from Spain, but every time I try to check out, I get the message: Sorry, we couldn't process your payment."
I've seen that other users are experiencing the same problem. And we've tried with multiple cards, both credit and debit. It worked on none....More
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Submitted by Miguel_256705

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ActorCore is an incredible tool for simplifying character animation workflows, but I believe it could be further improved with the addition of more foundational animations. Specifically, animations such as:
Turning in place
Starting to run from standing...More
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Submitted by gamutstudio3d

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I use an obj file as its input. After body rig, hand rig, choosing motion, then export FBX (any target app). I tried the fbx in blender and autodesk FBX review. Both show T-pos only. The AccuRig version is 1.3.9. Please help. Thank you....More
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Submitted by mj.city

0

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Not Reproducible
Creating a character in Accurig, I’ve adjusted the bone rotations to fix the head, feet etc with the offsets panel on the right side. None of the offsets are applied when I export the model for Unreal. ??...More
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Bug
Submitted by cflowers

0

Votes
Not Reproducible
When importing characters nothing happens in version 1.3.9. Everything worked correctly in previous versions but now I can't roll back....More
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Submitted by stefanoderoia

0

Votes
Not Reproducible
I used Actor Core Accurig to give my model a rig to control. once i was done, I downloaded auto setup for blender to riggify the model once ported from Accurig. first, the models rest pose was odd, i had to clear all transformations for it to have a normal t pose. second, when i riggified it...More
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Submitted by jetix109

1

Votes
Not Reproducible
After going through the rigging process, AccuRIG has stopped showing the 3D model in the final "Check Animation" step after hand rigging.
I'm on Windows 10 with an RTX 3070 on version 1.3.8. I've tried:
- Reinstalling AccurRIG...More
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Submitted by luis.grtmb

1

Votes
Active
If you have a character that the auto bone detect does not work properly, fixing the position of the bones is next to impossible.
since all movement is 'screen relative' , a small / slight movement in screen space ALWAYS ends up moving the bone significantly in the 'depth' of the scene, so...More
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Submitted by gekido
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