92 issues found

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The fbx mocap from mixamo does't play the animation....More
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Submitted by mtakerkart

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I noticed that all FBX animations I export from 3DXchange 7 seemed to be freezing at a certain point.
It turns out the animations were being exported in full, but 3DXchange 7 was doubling the total track length, so the last half of an animation was always empty. For example, if I export an...More
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Submitted by modernstoryteller

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Normal maps are not showing up in 3d exchange 7.01 with pixel shading on. Shows up in ICLONE 7 and in 3D exchange 6.
thanks...More
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Submitted by Creature Freak

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After installing the 7. 1 update the Mixamo Animation - Convert to Non-Standard (Characterization) no longer works at all. It was working in 7.02 (after switching the Presets) but in 7.1 the exact same FBX will not convert. I also tried loading in the "Maya Human-IK_Mixamo01" Characterization...More
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Submitted by bcmorris

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Hi,
When I try to load a character mesh with a non standard rig into 3DXChange 7.1, I can process the manual assignation of bones on the CUSTOM non standard rig BUT no more test animations work anymore like head calibration, basic walk, etc...
The same mesh works perfectly in 3DXChange 6...More
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Submitted by pgibouin

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I am using 3dxchange 7 Pipeline to import Mixamo animation [FBX file] to iClone.
when I try this then "Apply to iClone" button is not active and also the Animation is not running
I am using this tutorial for reference ::...More
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Submitted by vikas4goyal

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Thanks for releasing iClone 7 and 3DX7 :-)
I installed first iClone 7 (in the default location), then its resource pack and now 3DX7. To my surprise, there is a "Reminder" message when starting 3DX7: "Some functions will be disabled. Please install iClone 7 first".
Which is unexpected and...More
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Bug
Submitted by Strombilder

3

Votes
Assigned
I installed 3dx 7.2 and it crashes. Saw on the forums that C++ redist was the issue. So, I removed it and reinstalled iclone 7 and 3dx 7 latest version. 3dx still crashes. I have attached the log file....More
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Bug
Submitted by gogstudios

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Votes
Solved
I imported DAZ Genesis 8 Male into iclone 7.02 3DXchange.
I discovered that the eyelashes do not line up properly.
How do you line up the eyelashes to the proper position?...More
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Bug
Submitted by ckalan1

0

Votes
Released
I brought a character into 3DX7 and was surprised when the Non-Standard Character selector was grayed out. I imported the same file into Exchange 6 ( one of the last revisions) and was able to convert the character as expected. I Imported the character into Iclone7 and was able to use normally...More
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Bug
Submitted by paulg625
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