66 issues found

1

Votes
New
Steps to reproduce the issue:
1. In DAZ Studio apply the Genesis8_Female_iCloneFaceKey.duf on a plain, unmodified Genesis 8 female
2. Export the character as 2012 fbx as described in the 3DXchange 7 manual...More
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Submitted by fvzeppelin

0

Votes
Assigned
start-up sequence begins, then stops....More
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  •  37
Bug
Submitted by rhashad

0

Votes
Assigned
I have a solid hair prop with spring bones to simulate bounces. The model is made on Blender, and when I try to import in 3DXChange it acts in a weird way: some vertices get pulled to center.
Notes:
1) the model behaves correctly if imported without bones...More
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Submitted by Matt GH

0

Votes
Assigned
Hello,
I have a modified Genesis 8 Male with clothes and hair in DAZ Studio 4.10 Pro.
I followed the instructions to apply the Genesis8_Male_iCloneFaceKey.duf file to the model to get facial adjustments working....More
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  •  84
Bug
Submitted by claytonrumley

0

Votes
Assigned
Hello,
When I open a G3M FBX file in 3DXchange, it runs the import dialogue box, then closes. No other dialogue boxes open (i.e. regarding non standard characters, etc). There is no imported figure displaying in iClone7 custom folder. I Updated my ndivia graphics driver. I also rolled it...More
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Submitted by ultimativity

1

Votes
Assigned
Program opens and immediately closes.
All other Reallusion programs function normally.
Note: Feb 5 Uninstalled a program named 'Duet'. This program provides an interface between Ipad and PC and is used for drawing etc. After uninstall 3dXchange now functions....More
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Submitted by rbritt

0

Votes
Assigned
Hello
since he last update.
I i want to modify the animation most time 3DXchange crashed total...More
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Bug
Submitted by hj

0

Votes
Active
I am working with a character exported from DAZ who's exported facial morphs no longer match what I am seeing inside of 3DXchange.
In the attached images, you can see the 'Ah' viseme applied to character inside of 3DXchange and MODO respectively. For the latter, you can see the lower lip goes...More
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Submitted by shane.berezowski

0

Votes
Active
Morphs that are exported from 3DXchange from a character's Face Setup>Expression Editor list don't have the same exact orientation as the figure, if you load a morph into Morph Creator, you will notice it will shift location slightly, but the bones stay in place. Because of the difference,...More
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Submitted by eternityblue

0

Votes
Released
Hello,
When importing Genisis 3 & 8 characters, I get a problem with legs and Shoulder/Arms, Please see attached images.
One image contains the same character once as Genisis 3 (right) version and the second as Genisis 2 (left), notice the legs and shoulders/arms in the G3, and it is correct...More
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Submitted by hishamzr