20 issues found

1

Votes
Not Reproducible
INSTALLED PRODUCT: iClone 3DXChange 7 Pipeline
INSTALLED VERSION: 7.61.3619
STEPS:...More
  •  3
  •  150
Submitted by abbalamm

0

Votes
Not Reproducible
Daz Extension does not map
However, while all the morphs come over to 3DXchange, none are "Set" in the Expression Editor (except for the head and eye movements that 3DXchange creates automatically). I have to manually Set all Visemes, Muscles, etc.
1. Add _iCloneFaceKey.duf to respective Genesis...More
  •  2
  •  148
Submitted by Jason_752790

1

Votes
Active
I would love to have the actual joint controlled morphs for the DAZ characters imported into iClone. The look of joints when bent are beautiful in DAZ, and odd to freaky in iClone.
And I mean as an auto-set up and not some complex morph import and learn how to use scripts to fix it kind of...More
  •  0
  •  138
Submitted by sidhe_touch

0

Votes
Active
This was not a good move on Reallusion's part. It makes CC3 only Human compatible. If you wanted to create very unique creature faces and have them look like they are speaking properly, good luck because the ability to fix facial expressions was removed!
We need this function back ASAP!...More
  •  0
  •  155
Submitted by Ascensi

0

Votes
Not Reproducible
hello! I'm having serious trouble with 3dxchange!
I'm importing a model used by Daz gen3 and gen8. When prompted it asks if I would like to convert to a non standard talking character and I click yes.
than after it loads, the non standard button is highlighted and the facial expression key...More
  •  2
  •  212
Submitted by Purpl3Pix

0

Votes
Closed
https://www.dropbox.com/s/bk0uamc96h8pqzq/zbrush%20ready%20shapekeys%20with%20hair%20fixed%20for%20iclone.fbx%20-%20iClone%203DXchange%207%202019-11-30%2006-02-41.mp4?dl=0
If I unistall the software and reinstall it works for a little bit but then it stops working and crashes everytime
You...More
  •  3
  •  242
Submitted by ahingel

0

Votes
Closed
Character from mixamo ( with shape keys and added eye bones too) but also CC character crash 3dxchange
I had to unistall and reinstal the program to make it work again
But it happen again after sometime and couldnt complete the process to convert a character into a non standard...More
  •  9
  •  399
Submitted by ahingel

1

Votes
Active
I understand 3DXchange has joint rotation but that just distorts the model if you rotate 180 degrees and you can only see changes when "Active" is not checked.
In my opinion I believe this is an essential function to allow more compatibility of non human creatures to be able to use mocap or...More
  •  1
  •  275
Submitted by Ascensi

10

Votes
Active
I've already talked with support about this and was informed that the only way this is currently possible is to export the character as an FBX with animations then import into 3DXchange as a prop ( do not characterize it).
This is ok unless you want to see real-time action such as using mocap...More
  •  5
  •  518
Submitted by Ascensi

0

Votes
Active
I was wondering character setup converting to non standard model for presets where you have a daz3d preset and 3dmax etc can you mkae a unreal and a unity3d plus mixamo presets drop down tab? I usually buy a lot of animations from unity3d and unreal and it would be cool if I didnt have to...More
  •  0
  •  246
Submitted by imaginationseven7
1 2