6 issues found

0

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Released
This works well before but after upgraded to 7.21 the 3DXchange no longer detecting my G3F head only model as G3F character and mapping it's bones, expression, etc.
To reproduce this issue:
1. Open DAZ....More
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Submitted by Stylophone

0

Votes
Released
Since the latest update,7.2.1220.1, the imported Daz Genesis characters eyes no longer get mapped automatically....More
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Submitted by ckalan1

0

Votes
Not a bug
Hi,
I could not give a spring effect to the navel of the character in anyway on 3dx7. Test File: http://hakansarier.com/problems/navel.zip...More
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Submitted by RyderHS

1

Votes
Active
Since updating to 7.1, presets for mapping the nodes are completely broken. None of the presets that previously worked under 'Convert to Non-Standard' work at all. I have to manually map the bones each time and upon converting this way, the animations corresponding to my model that I attempt...More
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Submitted by Larsos

0

Votes
Released
I have read the other issues but they are not giving full information and its not just the animations its the entire convert system. This is also using blender.
firstly this character is working inside iclone 7 previously and it works perfectly in 3dexchange6
when you import and assign...More
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Submitted by urbanlamb

0

Votes
Released
After installing the 7. 1 update the Mixamo Animation - Convert to Non-Standard (Characterization) no longer works at all. It was working in 7.02 (after switching the Presets) but in 7.1 the exact same FBX will not convert. I also tried loading in the "Maya Human-IK_Mixamo01" Characterization...More
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Submitted by bcmorris
1