182 issues found

0

Votes
Not Reproducible
I just tried to import daz animations via 3dXchange in Unreal, but the import fails:
"Mesh contains root bone as root but animation doesn't contain the root track."...More
  •  2
  •  2348
Submitted by Mikay²

1

Votes
Active
I am working with a character exported from DAZ who's exported facial morphs no longer match what I am seeing inside of 3DXchange.
In the attached images, you can see the 'Ah' viseme applied to character inside of 3DXchange and MODO respectively. For the latter, you can see the lower lip goes...More
  •  4
  •  2327
Submitted by shane.berezowski

2

Votes
Assigned
Hi. I have outlined the issue with the FBX animation export below. I have attached the replication project files here. Please fix it ASAP. This is a bug of the highest severity. It makes 3dxchange unusable. Unable to attach project. So, sharing the gdrive upload link. https://drive.google.com...More
  •  5
  •  2317
Submitted by gogstudios

0

Votes
Assigned
I am trying to import my Delorean model. The file is a OBJ file that is about 364K in size and has a little over a 2.5k Face Count.
When I tried to import the file the first time, 3DXChange just closed without any error.
When I tried to import the file the second time, it complained about a...More
  •  6
  •  2310
Submitted by Lord Ashes

0

Votes
Active
I successfully converted bvh files (as non standard rigs) by selecting Maya HumanIK and exported to imotion stored in iclone custom. After applying, the motion works but keep using the Tpose. How to solve this problem ?
Sombat...More
  •  4
  •  2309
Submitted by sombat.khruathong

0

Votes
Active
I just purchased 3DXChange 7 Pipeline and it is not installing correctly....More
  •  1
  •  2297
Bug
Submitted by nommosom

0

Votes
Closed
[1] Iclone morphs applied to Genesis8 base head and exported [ see image for settings used ]
Drag fbx from Daz[ 4.12.06] into 3Dxchange [ 7.61.3619 ]
Imported figure seems ok except eyelashes are not correctly placed....More
  •  4
  •  2293
Submitted by 0oseven

0

Votes
Released
Hi with this version 7.21 , it is impossible to import imotion after convert fbx to imotion in 3dxchange 7
with last one, of Iclone I did very well why ?
When the convert is ready in screen tell me , " sucefully exported " and when I go to IClone it is...More
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  •  2252
Submitted by danlcort7

2

Votes
Assigned
Hi,
I already patched the EXE so it can handle 4Gb, without it, most of the items will not import.
With the following 2 files, I will get an error about unknown file after a while...More
  •  5
  •  2246
Submitted by pka4916

1

Votes
Active
I have tried exporting a 2011 FBX from Maya 2017, Cinema4D R20 and Blender 2.8, and have been unable to import animated morph targets into 3DXchange 7.61.3619.1. Previewing these files in another application shows the animated morph targets fine. Unfortunately the fbx is too large to attach...More
  •  4
  •  2220
Submitted by kialnatale
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