52 issues found

1

Votes
New
Steps to reproduce the issue:
1. In DAZ Studio apply the Genesis8_Female_iCloneFaceKey.duf on a plain, unmodified Genesis 8 female
2. Export the character as 2012 fbx as described in the 3DXchange 7 manual...More
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Submitted by fvzeppelin

0

Votes
Assigned
I have a solid hair prop with spring bones to simulate bounces. The model is made on Blender, and when I try to import in 3DXChange it acts in a weird way: some vertices get pulled to center.
Notes:
1) the model behaves correctly if imported without bones...More
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Submitted by Matt GH

0

Votes
Assigned
Hello,
When I open a G3M FBX file in 3DXchange, it runs the import dialogue box, then closes. No other dialogue boxes open (i.e. regarding non standard characters, etc). There is no imported figure displaying in iClone7 custom folder. I Updated my ndivia graphics driver. I also rolled it...More
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Submitted by ultimativity

1

Votes
Assigned
Program opens and immediately closes.
All other Reallusion programs function normally.
Note: Feb 5 Uninstalled a program named 'Duet'. This program provides an interface between Ipad and PC and is used for drawing etc. After uninstall 3dXchange now functions....More
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Submitted by rbritt

0

Votes
Solved
When you get genesis 8 in to 3dxchange 7,4 the feet poses wrong.
when you imported this in to iclone the feet is still wrong. Ex in motion puppet
the feet is still wrong....More
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Submitted by j.n1

0

Votes
Solved
I'm not sure whether this is a Daz bug or a 3dxchange bug, but when I try to export Genesis 8 characters from Daz and load them into 3dxchange, the eye-lashes are offset from the face (see attached pic). Moreover, when I export the character from 3dxchange to iClone 7 for animation, the eye...More
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Submitted by Hookflash

0

Votes
Active
I am working with a character exported from DAZ who's exported facial morphs no longer match what I am seeing inside of 3DXchange.
In the attached images, you can see the 'Ah' viseme applied to character inside of 3DXchange and MODO respectively. For the latter, you can see the lower lip goes...More
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Submitted by shane.berezowski

0

Votes
Active
Morphs that are exported from 3DXchange from a character's Face Setup>Expression Editor list don't have the same exact orientation as the figure, if you load a morph into Morph Creator, you will notice it will shift location slightly, but the bones stay in place. Because of the difference,...More
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Submitted by eternityblue

0

Votes
Released
Hello,
When importing Genisis 3 & 8 characters, I get a problem with legs and Shoulder/Arms, Please see attached images.
One image contains the same character once as Genisis 3 (right) version and the second as Genisis 2 (left), notice the legs and shoulders/arms in the G3, and it is correct...More
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Submitted by hishamzr

0

Votes
Active
I do as written in the documentation:
http://manual.reallusion.com/3DXchange_7/ENU/Default.htm#3DXchange_7/Pipeline_7.0/04_Modify_Page/Character_Section/Manually_Setting_T_Pose.htm
Make sure the grid is On (Shortcut: Ctrl + G)....More
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Submitted by dogged2003