I installed 3dx 7.2 and it crashes. Saw on the forums that C++ redist was the issue. So, I removed it and reinstalled iclone 7 and 3dx 7 latest version. 3dx still crashes. I have attached the log file....More
Windows 10 home OS, NVIDIA GEFORCE GTX 950m, INTEL Graphics card also. Plenty of memory both in system and graphics card. Double click on Desktop Icon or executable. Splash screen displays - really small - acts like its loading everything, white 3x5 window displays with menu, then goes away...More
Thanks for releasing iClone 7 and 3DX7 :-) I installed first iClone 7 (in the default location), then its resource pack and now 3DX7. To my surprise, there is a "Reminder" message when starting 3DX7: "Some functions will be disabled. Please install iClone 7 first". Which is unexpected and...More
I have raised this ticket originally on 19th May. The previous version, when I bought it, worked perfectly. I have made clean uninstall, deleted "3dx7Temp" folder and run the "CleanReg.EXE". Uninstalled Reallusion Hub. Downloaded from my account "ic3DXchange7Pipeline_Enu_Full.exe". Switched...More
Steps to reproduce the issue: 1. In DAZ Studio apply the Genesis8_Female_iCloneFaceKey.duf on a plain, unmodified Genesis 8 female 2. Export the character as 2012 fbx as described in the 3DXchange 7 manual...More
I imported DAZ Genesis 8 Male into iclone 7.02 3DXchange. I discovered that the eyelashes do not line up properly. How do you line up the eyelashes to the proper position?...More
Export failed. Please check your access right to the folder and disk space. I opened an .fbx in 3DXchange7 (v7.21) which was an animated avatar created in iClone7 to do a transform (Align To Center) and then export as fbx. Then I get the Export failed. Please check your access right to the...More
Hello, I have a modified Genesis 8 Male with clothes and hair in DAZ Studio 4.10 Pro. I followed the instructions to apply the Genesis8_Male_iCloneFaceKey.duf file to the model to get facial adjustments working....More
When exporting a character through 3DXchange, it seems to rename the BlendShapes and this is visible in Unity. It is a huge problem for us, because it doesn't recognize the BlendShape animations. We wish to use 3DXchange because we have a ton of animations. Besides, we use Maya to customize...More