182 issues found

0

Votes
Active
Hi i having some issue with 3DXchange and iclone , i don't know why , when i apply the character to iclone in 3dxchange, all the accessories and props are merged with the body in only one mesh and i am unable to make subprop. My Character is from Character creator and i brought it in maya to...More
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  •  2527
Submitted by lorenzo44

0

Votes
Released
I brought a character into 3DX7 and was surprised when the Non-Standard Character selector was grayed out. I imported the same file into Exchange 6 ( one of the last revisions) and was able to convert the character as expected. I Imported the character into Iclone7 and was able to use normally...More
  •  2
  •  2523
Bug
Submitted by paulg625

2

Votes
Active
3DXChange has become obsolete, too much time to smooth even a few thousand faces, system to check and choose the parts of the model that requires a single and repetitive selection, is not compatible with or does not see all the animations of FBX, for import of SKP files remained in the 2015...More
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Submitted by raggio22

0

Votes
Released
3DXchange 7 seems unable to export certain props in FBX format, I'm using the Unity "Target Tool Preset", to export, but the software just crashes every single time I try.
Yet, if I try to export the exact same prop (with the exact same export settings) from 3DXchange 6, it works flawlessly...More
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  •  2462
Submitted by Jenova

0

Votes
Assigned
The expression editor hides the jaw hierarchy when you switch to the muscle tab.
I cannot set the lower lip in any of the muscle expressions....More
  •  6
  •  2460
Submitted by dangerdonaghey

0

Votes
Not Reproducible
Hello dear colleagues of Reallusion:
As I mentioned in the subject, there are times when I can load 3DS files, and 3DXChange opens them perfectly! In fact, I consider the quality much better than FBX! However, there are times when I get this message:
Import File Error!...More
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  •  2459
Bug
Submitted by fsilva

0

Votes
Assigned
Exported a tire from Blender using OBJ and the FBX file format.
Importing the tire using the OBJ file causes crash (issue for this problem is already open).
Importing the tire using the FBX file causes the geometry and UV mapping to be imported incorrectly....More
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  •  2449
Bug
Submitted by Lord Ashes

0

Votes
Not a Bug
Hello! I have fbx file wirh character. I need to animate it in iclone. I have finished all steps in Characterization Mode with bone structure then i want to make Mapping Facial Bones. With eyes is ok, but jaw bones not. I choose jaw bones for jaw map but jaw bones dont't move the jaw. I cant...More
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  •  2444
Submitted by elevkoi

0

Votes
Active
I created a support case for this, and I'm creating this report because it was suggested by the person handling my support ticket.
TicketID : 208922
Person handling this: Rampa...More
  •  0
  •  2394
Submitted by juangea

0

Votes
Assigned
Some content that is exported through 3DXChange using the Export OBJ option results in some of the mesh missing in the exported file.
This occurs with only some content but a large selection of my own content cannot be exported via EXPORT OBJ due to this issue.
I have not been able to identify...More
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  •  2389
Submitted by Lord Ashes
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