I have read the other issues but they are not giving full information and its not just the animations its the entire convert system. This is also using blender. firstly this character is working inside iclone 7 previously and it works perfectly in 3dexchange6 when you import and assign...More
3DXchange 7 pipeline can't export to .fbx anymore. I have restarted, tried different presets and I have also uninstalled and reinstalled it again. Exporting to .obj works. I am exporting a .iAvatar to Unity. 3 hours before it was exporting other .iAvatars with the same presets as the image...More
This has happened to me twice now while working on creating 2 models in Blender. The first time was yesterday while creating an Olivanders wand creator building. The second time was today while creating a morph animatable snake friend for my Harry Potter....More
Hello! I have fbx file wirh character. I need to animate it in iclone. I have finished all steps in Characterization Mode with bone structure then i want to make Mapping Facial Bones. With eyes is ok, but jaw bones not. I choose jaw bones for jaw map but jaw bones dont't move the jaw. I cant...More
3dwarehouse in iclone 3d change 7 dose not show earlier dates of 3d items to be download than 2016. my version of 3d change 7 let me download only earlier items then 2015 so 3dwarehouse is not useable for me . What can be done to fix the problem. Thanks, Zeev Offir....More
I loaded a Sketchup Model in 3DXchange 7.3 and first selected "Exclude .SKP Back Faces" and then "Merge Identical". Merge Identical deleted quite a lot of Mesh items. This does not happen with the same model in 3DXchange 6.5. The 2 attached images show the issue, look carefully at the Window...More
3dxchange does not export BVH files from Daz3d to Iclone. It all started after ubdate 7.21 https://www.dropbox.com/s/4cikrnxxanxmipg/Desktop_3.mp4?dl=0...More
Character from mixamo ( with shape keys and added eye bones too) but also CC character crash 3dxchange I had to unistall and reinstal the program to make it work again But it happen again after sometime and couldnt complete the process to convert a character into a non standard...More
I just tried to import daz animations via 3dXchange in Unreal, but the import fails: "Mesh contains root bone as root but animation doesn't contain the root track."...More