69 issues found

9

Votes
Active
it would be great if provide an Bridge to Cascadeur for iClone ...
https://cascadeur.com/
iClone >> Cascadeur >> iClone...More
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Submitted by davood.kharmanzar

8

Votes
Active
Hi there, I don't know if this has been mentioned before, but I would love to see the ability to export characters with hair and clothing physics to Omniverse. Either baked physics animations will be just as good if possible.
In either iClone, CC4 or both.
Thanks...More
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Submitted by wintoons

4

Votes
Active
hey,
it would be great if support FACEGOOD [aka Avatary] on iClone as Motion Live gear for Facial Animations ...
its definitely game changer ......More
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Submitted by davood.kharmanzar

3

Votes
Active
Hello
Just yesterday the new U5.4 appeared, but UNREAL LIVE LINK plugins are only for U5.3 and do not work in U5.4. Please update as soon as possible. Thank you and greetings to everyone from Rellusion...More
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Submitted by dredziodred

3

Votes
Active
Maybe its a bit of a streach but since Vroid is getting more and more popular, it would be cool to be able to import VRM files, instead of having to export them to FBX in blender, I think it would save a lot of time since you wouldn't need to re do a lot of things in character creator...More
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Submitted by gamerretra

2

Votes
Active
OK so I can’t seem to understand why you’re more focused on unreal and it seems like Iclone8 is just a $500 unreal plug-in
I see you doing more tutorials on using iClone in conjunction with Live links and unreal
but unreal is a free piece of software, so I am a bit confused on why you’re focused...More

2

Votes
Active
The current avatars are great, but just an added level of realism would be to have skin that appears and acts 'soft'
Maybe something for the next gen avatars.
So when for instance a strap or elastic waist band on an outfit would sink a little into the skin rather than sit on it....More
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Submitted by Darren01

2

Votes
Active
An optional Window that displays the Undo History stored in memory.
The user could open this window to view their history after making an error or experimenting.
This allows users to bypass the need for excessively undo/redo and can save time and work from being lost....More
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Submitted by heybryanbigler

1

Votes
Active
When altering the head turns in the expression clip while the character has an active Look At, there is an over correction. Such has the head is raised noticeably higher when exported into other software, than what it appears to be in iClone.
Quick Steps to Replicate:
1. Create a new project...More
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Submitted by Simoneo

1

Votes
Not Reproducible
1 Create any AI mocap animation from WD and download the mocap fbx to your PC
2 In iClone use any CC4 actor to start ( I used Kevin, Mannequin Male, Motion Dummy, etc.) with the same result.
3 Locate the AI WD mocap file on your selected download folder and drag and drop it over the CC4 Actor...More
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Submitted by Tigernaut