Votes
1
Product:
iClone 8
Version:
8.33
Status:
Active
Issue 10916
'Soft Skin' for avatars
The current avatars are great, but just an added level of realism would be to have skin that appears and acts 'soft'
Maybe something for the next gen avatars.

So when for instance a strap or elastic waist band on an outfit would sink a little into the skin rather than sit on it.
Also unless the character is super fit and abs like steel, the skin or fat layer under the skin should move a little when the character walks/moves, including legs, arms, belly, glutes. Similar to the spring effect that can be used on breasts etc.

I know that some clever people have come up with some workarounds, which are good but have limitations due to the feature being added to the character rather than being a native part of the character. So it would be good to see this as a standard feature on avatars.
OS: Windows 11
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Submitted byDarren01
1
COMMENTS (1)
Ascensi
I have one example free to download in the Reallusion Marketplace "Camilla Soft body physics" I'm working on more and hopefully will inspire Reallusion to make it a standard - the maps and settings I create can be added to other native characters, It might be the most realistic/natural physics on the market, especially for a low profile character and animation tool, because it really hasn't been done before.  The real issue at this point is getting the clothing to not clip through skin or vice versa. I can barely prevent clothing from clipping into skin while doing jumping jacks for example and have requested screen space particle physics/colliders not just for performance but higher resolution/accuracy.

So If you like/need the ideas, I recommend you voting for it on my posts. I was able to convince Reallusion to enable soft body for characters in iC8 with a modified native character in iC7 and I'd like to develop more and I actually have a few body types ready to go into the marketplace inexpensively but we just need the cloth vs cloth physics side corrected/enhanced.

This is one of my posts on physics, https://www.reallusion.com/FeedBackTracker/Issue/Physics-Applied-to-both-Clothing-and-Cloth-Character-Physics-crashes-with-Cloth-VS-cloth-enabled-during-playback but I have more such as having Ragdoll physics weight slider and could be animated as if someone is slowly pressing a button which decreases focus on animation and places emphasis on ragdoll & vice versa - all great for reacting to punches-(ragdoll IK ), pinches (screen space colliders for high resolution physics manipulation/simulation)
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