I'm not sure the best way to explain this so I might need to record a video of the issue I'm having, its when I get large objects into iClone its like they disappear when I have certain views, then re appear back again when I move elsewhere, I'll upload a video to show what I mean https://drive...More
Shoulders are always back after export. I record with Motion Capture (Rokoko) and everything is still fine. As soon as I edit the FBX in Iclone, the shoulders are always bent backwards. So I adjust them via clavicle and upper arm so that the shoulders are further forward and ok again....More
I'm using a 27" 4K monitor. The scaling has always been an issue where's its massive compared to every other window and application I am using, but today it's just become absurd. I wonder if there's ever been any testing involved with iClone before release? The scale of the UI should be inline...More
Steps to Reproduce the Issue: 1. Imported my .fbx of custom terrain created in WC3 (optimized to better work in iclone by decimating and removing unneeded vertices in blender) 2. Converted this .fbx to a terrain in iClone 8....More
This is the third project im seeing this issue in. Could it be i pressed something wrong or does motion direction control have a bug? Heres how it goes: I create a scene with well over a 1mil triangles and a few characters. At least one of the characters should have a large number of various...More
Hello, None of my motions are showing up in the control panel and I have already tried everything suggested in the forum and on here. The project is bullet engine enabled with no soft cloth either as recommended. I have uninstalled and reinstalled the motion pack as well as the plugin. Several...More
Overpriced hese are not up to par or todays industry standard and are very limited when compared to free software and this is also the older Popcorn FX its not even up to date so what should iclone7 & be used for bc i have all of your addons and at this point its giving waste of money bc I...More
I highly recommend you get in touch & partner with Kronos guys, they have a free version of their studio that can make concepting with foley effects, cinematic audio presentation fast & accurate. They also have a paid plugin called reformer pro that allows users to talk as creature voices which...More
I've been exporting my Daz Genesis 8 models into CC3+ (CC4 extended) for a long time. I prefer this way because my textures are set for CC3, not for Daz Standard which the new "Create Character" button utilizes. (I thought that button was for anything we wanted moved into a human form, not...More