Votes
2
Product:
iClone 8
Version:
8.62
Status:
Active
Issue 12281
Add a "morph editor" directly into iClone?
Regarding the issue I mentioned earlier about being unable to launch the Morph Creator on characters with a SubD level of 1 or higher (see ticket here: https://www.reallusion.com/FeedBackTracker/Issue/Failed-to-launch-Morph-Creator-because-of-higher-SubD-levels),
I thought it could be really useful if the team considered integrating a built-in Morph Editor directly inside iClone, something similar to the Mesh Editor in CC5.

For example, we could “create a new morph,” give it a name, and then directly sculpt changes on the model, like adding a bump on a character’s head after getting hit and simply animate the morph value from 0 to 100 within iClone.

That kind of feature would greatly enhance animation possibilities: we could easily add realistic deformations such as body pressure when a character sits on a sofa or bed, or subtle facial compression when pressing against a glass surface.

Overall, this would be an extremely useful and time-saving addition!
OS: Windows 10
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Submitted byLeowald
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