1655 issues found

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I just got an $8k animation suit (Perception Neuron Studio.) I can’t get decent animation with my CC3 skeleton. Everything looks very professional on other softwares and skeletons like UE4, Maya, etc.
My CC3 character in iClone 7 have thumb issues being offset and noodley. And the character...More
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Submitted by new-own

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1 I just bought software
2 I'm running the program and it starts very long and the project loading window is not removed. Then the program restarts and then gives this error.
3 I tried everything I could find out - cleaned the registry, updated all the drivers. 2 times reinstalled the program...More
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Bug
Submitted by damdam199724

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Not a Bug
When RELOADING a character I have saved and RENAMED the file in the Scene Manager does not carry the NEW name .
This may also apply to CC3.
Steps...More
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Bug
Submitted by 0oseven

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Add weight maps editor in iClone or a function to generate weight maps automatically...More
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Submitted by tamer.abdelbaky

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Active
Add option to make the character mesh as collision shape...More
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Submitted by tamer.abdelbaky

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Not Reproducible
When my animation plays, there is intermittent flickering along anything that has bright or shiny edges. It looks like there is a strobe in the scene.
This occurs when the camera is transforms (slow push in) whether there is rotation or not.
This occurs whether or not GI is enabled or disabled...More
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Bug
Submitted by ultimativity

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Just wondering if it is possible to move fingers of a character with python.
thanks chris...More
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Submitted by videodv

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Assigned
Any attempt at audio importing fails (through trying to create acculip, audio etc), and as well can't import to the timeline either (in the project track dropdown).
This is actually my 2nd PC I'm trying it on. The first had other issues that were remedied by switching to the 2nd PC, but the...More
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Bug
Submitted by bloodofnp

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An issue of animating with EditMotionLayer’s IK.
To use IK for hand made animation it is necessary to use the Hip (Move and Rotate) to get the character moving in the world, while keeping one of the feet pinned in position.
This implies that the character looses touch with his Root. And that...More
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Submitted by Eddy's

1

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Dear support team ...
it would be great if add Physics Transfer feature to the Live Link to transfer physics attributes of hair and cloth to UE against of using Auto Setup ...
its better to us cuz we can compiling the live link to newer versions of UE due to the having full source code :...More
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Submitted by davood.kharmanzar