41 issues found

0

Votes
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However, while all the morphs come over to 3DXchange, none are "Set" in the Expression Editor (except for the head and eye movements that 3DXchange creates automatically). I have to manually Set all Visemes, Muscles, etc.
Steps to reproduce
1. Add Genesis3_Female_iCloneFaceKey.duf to Genesis...More
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Submitted by Tenderspirit

0

Votes
Closed
The option to select morph track is missing from the prop track selection menu. Ive tried with 2 different props both with a selection of morphs added using the morph editor and with an animation added using morphs. The animation works but uneditable....More
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Submitted by TheOldBuffer

4

Votes
Active
Dear all,
I brought the mocap plugin for icone but Microsoft is discontinued the xbox kinect sensor. instead of that microsoft and intel is working on new technology "Realsense"
check here https://software.intel.com/en-us/realsense...More
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Submitted by creativeashok

0

Votes
Closed
I've imported a model from Miku Miku Dance through blender to convert it to an FBX and 3DXchange to bring it into Iclone 7. However, the morph animator has no options for me.
3DXchange had this to say about my process:
"3DXchange will only support morph keys from FBX version 2011 and prior...More
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Submitted by nerd2ninja

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hello Support
I am unable to open iclone real time 3D animation I keep receive and error Iclone 7 app has stopped working.
I searched the issue :...More
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Submitted by ismailmo88

0

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Morph Creator/Animator is a great tool, which can be used not only to deform the mesh but simply move and/or rotate props.
With morphs you would have more control over props as oppose to baked perform actions or key-frame animation
simply because 3-rd party apps (where morph are created)...More
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Submitted by 4u2ges

0

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Released
I'm finding several discrepancies in the morph system.
Well start with this one.
1. Object in Iclone is sent to Morph editor...More
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Submitted by paulg625

2

Votes
Active
I would like to see the ability to import the Morphs from characters brought in through 3DExchange. I have tried to do this using the Obj export of a single morph but the position matching position between Exchange and Iclone. It causes the whole object to move instead of just the part needed...More
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Submitted by paulg625

0

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When you import DAZ and other figures as I understand iClone Auto-applies a Persona to them when you import them into iClone. There is no setting or preference to turn this behavior off. Now that we have the Morph Creator, there needs to be. It's not clearly documented that a motion clip is...More
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Submitted by will2power71

0

Votes
Released
After createing some actions in the time line and saveing to the performance menu of the prop when I go back to select and use the performance motion created nothing comes up on the timeline.
You can see whats going on through this thread
http://forum.reallusion.com/334849/Morth-to-Performance...More
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Submitted by videodv
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