991 issues found

1

Votes
Assigned
I have installed the SkinGen Premium plug-in for CC4. All of the contents appear to be available, except for SKinGen Tools. Those folders are empty....More
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Submitted by aliinct_477385

1

Votes
Active
It was assumed by just about everyone in the forum that one of the major benefits of bringing in characters would be the ability to edit these characters in SkinGen
It was very disappointing to learn this wasn't the case
I think adding this feature would greatly benefit the reallusion community...More
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  •  1007
Submitted by ender570

1

Votes
Active
When I try to download Packs appeared this error:
Failed to download content.
Please check your internet connection, or contact the author to confirm that the content is still available....More
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  •  1874
Submitted by RPel

0

Votes
Assigned
In the user manual, it states: "Preview: If you have set any facial expressions before activating the Facial Profile Editor, you can click this button to show the facial expression."
But when I apply a facial expression in the Edit Facial Panel and then go to the Facial Profile Editor, the...More
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  •  117
Submitted by Fernando926

0

Votes
Assigned
Why when I using "Ctrl + -" hotkey to collapse the modify panel, there will be 3 sub-groups not affected?
Also the AccuRIG icon and the text are overlapped.
And if I manually collapse the panels, there are a big gap between the Modify and AccuRIG?...More
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  •  116
Submitted by Fernando926

0

Votes
Active
I’m currently working with a Character Creator 4 (CC4) model exported for use in Three.js, and I’ve encountered an issue related to bone transformations.
When rotating certain bones in Three.js (for example during animation or procedural control), the mesh appears to stretch or deform incorrectly...More
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Submitted by lostinwar22

0

Votes
Not Reproducible
3ds max 2025
the right foot is in reverse. the rig is correct but the orientation of the bone is in reverse....More
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Submitted by gkhalil

0

Votes
Active
In CC4, once I get the character to where I can no longer modify the face using the in the box tools, I'll select the character and using the Facetools button link, will send the character to Zbrush. About 2 months ago, this was working just fine and had no issues but now when I do this, I...More
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Submitted by robceezcastillo

0

Votes
Assigned
I'm using language translation.
1. Move Toon Neutral_F.ccAvatar to Blender using the pipeline in CC4.65.
2. Add a new material to “cc_Base_Body” in Blender....More
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  •  197
Bug
Submitted by kiritani

0

Votes
Not Reproducible
When i import a character into 3ds max 2024 using your autosetup plugin, arnold set as the renderer, whenever i select the character i get the error shown in the screenshot, and the biped skeleton auto setup gets stuck at 40% and never moves on. if i close the progress bar it just throws a...More
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Bug
Submitted by akaraklis